160°

New Hitman: Absolution scans

Check out 6 pages of new Hitman scans.

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gamingeverything.com
JellyJelly5305d ago

I have high hopes for this game. I've always enjoyed IO Interactives games. Even Kane & Lynch 1&2, albeit the not so good review scores. They're great in co-op.

Kurylo3d5305d ago

I dont like what there doing with this game so far. Since when does hitman allow u to see through walls with xray vision like your batman... cmon now. Hitmans not supposed to be an action shooter... its supposed to be a thinking mans game.

60°

Hitman: Absolution for Switch launches November 13

Feral Interactive will release IO Interactive-developed stealth action game Hitman: Absolution for Switch on November 13 for $29.99 / £19.99 / €24.99, the developer announced.

70°

How IO turned Hitman around, from Absolution to World of Assassination

When Hitman 3 recently changed its name to Hitman World of Assassination, fans had no idea how meaningful the moment was. On the outside it looked like a simple thing: Hitman 3 would now be known by this name and include levels from Hitman 2 and 3 - the trilogy would all be in one place. But on the inside, at IO Interactive, much more was going on.

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eurogamer.net
QuantumMechanic1066d ago (Edited 1066d ago )

You mean destroyed it with this tethered single-player campaign BS... And only the first few levels of the third modern game were on the disc! I'll never support this crap at any price-point! They've lost me as a customer.

50°

Reflecting on 10 Years of Hitman With Agent 47 & Diana Burnwood's Actors

The last 10 years of Hitman have been full of highs and lows. And David Bateson and Jane Perry have been there with the series through this eventful decade.

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comingsoon.net
ToddlerBrain1407d ago

Hitman is, and has been, a remarkable series developed by some of the best. Some are better than others, but every Hitman is challenging and fun.

Sure, there have been some stumbles and fumbles, but always in pursuit of the perfect Hitman game. The most recent trilogy is a masterclass in level design.