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140°

NowGamer - Halo 4 Developer Frank O'Connor Interview

NowGamer - Frank O’Connor knows Halo inside and out, and as creative director at 343 Industries, is in charge of how it gets to you in all its multimedia forms. We speak to him about 343 Industries latest projects, Halo: Combat Evolved Anniversary and Halo 4.

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nowgamer.com
FACTUAL evidence5387d ago

They just couldn't let halo go huh?

Bigpappy5387d ago (Edited 5387d ago )

This guy is the heart and soul of Halo. I remember his face more so than any one else at bungie.

ElementX5387d ago (Edited 5387d ago )

I don't know the faces of more than a handful of developers, I really don't think it's necessary, just as I don't need to know the face of who directed the movies I watch. Being able to point somebody out in a crowd is pointless. Hell, I don't even follow game credits, I don't know writers, programmers, artists, or voice actors. Yeah I know a few names in the business, but I don't feel it's necessary.

It's not just games, either. I couldn't point out Shakespeare, members of U2, Regan's VP, any baseball, football, or basketball player. I simply do not care. Everybody is so tied up on accomplishments, but they are just small gears in the overall machine of civilization.

Redgehammer5387d ago

If you enjoy video games, then the creators of that enjoymnet deserve recognition, and thanks for the enjoyment you received from their work. If you play video games, and get no joy from the experience, then I am at a loss, and can only hope your apathy abates for you.

ElementX5387d ago (Edited 5387d ago )

They get my money, isn't that enough? Not many developers show their faces on a regular basis. Am I supposed to dig deep into websites to find the face and name of somebody who programmed one level of the game I played 2 years ago? That's just ridiculous. Developers don't do it for recognition, they do it for the end result. Do you actually sit and read the credits of every game you play? I don't care who made it. All I care about is having fun.

otherZinc5387d ago

The Halo Universe is in the correct hands. This makes me thrilled beyond explanation!

180°

Halo art director leaves studio after 17 years with ominous message alluding to discontent

Glenn Israel writes: "As of today and after seventeen long years, I am officially no longer contributing to the Halo universe. There is little more I can say for the moment, though I intend to share this particular story in its entirety when it is absolutely safe to do so next year. In the meantime, I have a message for anyone and everyone who needs to hear it.

I know that the state of our industry seems dire, but never forget that you are *free to choose*. No illusion of security nor promise of wealth or fame or power is worth trading away your health, your dignity, your ethics or values - and no one can force you to. Stay strong, take evidence when necessary, and find where you belong."

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linkedin.com
Bathyj207d ago

My god.
There's a story for next year.

VenomUK207d ago

I’m really disappointed to learn there are still people/morale problems. I thought the whole point of rebranding 343i to Halo Studios was to signal that real changes had been made - not to cynically rebrand to paper over the problems.

I really hope the Halo CE remake is great and gets people hyped for the future of the series.

DarXyde206d ago

It's inevitable with the modern landscape. Even if some issues have been assuaged, new ones crop up all the time.

I'm willing to bet AI and the lack of regulation is causing substantial upset.

shinXseijuro207d ago (Edited 207d ago )

He said something very marking . We tend to complain a lot about the industry but deep down I realize that we never have we been offered this crazy amount of games all available for you to play now . You can literally play any sorts of games in 2025 . Nobody is forcing you to buy the latest COD or the latest BF . You’re more of a 8 bit cozy gaming guy there’s a whole niche of modern games for that . You like micromanaging there’s games for that . I feel like we have been spoiled so much we just stopped being realistic and thinking for ourselves . We follow trends cry about stuff online when you are the buyer you have the power .

Notellin206d ago

I'm not buying any games until another Immersive sim is made.

PhillyDonJawn207d ago

....wth happened over there?
Does this confirm a new Halo by next year?
What did they want him to do that made him feel it was morally wrong or a insult to his integrity?

-Foxtrot207d ago

Well how about that, a name change doesn’t fix internal issues

Who would have thought

jznrpg207d ago

MS was throwing money around for a long time but now it’s time to pay the Piper.

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110°

Halo 4 & Halo 5: Guardians Sales Reached Nearly 10 Million Units Worldwide

Lifetime sales of 343 Industries' first-person shooters, Halo 4 and Halo 5: Guardians, reached nearly 10 million units worldwide each.

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twistedvoxel.com
Sciurus_vulgaris297d ago

There were reports that Halo 4 and Halo 5 had similar sales to Halo: Reach years ago. The clickbait websites and rage bait YouTubers from 2012-2016 just wanted to spread excessive negativity about the franchise for their own benefit.

VenomUK296d ago

What did Halo: Infinite sell?

Sciurus_vulgaris296d ago

I don’t know. However, I would assume around 10 million. All the Halo FPS titles have done around 10 million sales, except ODST. Halo 3, was reported to exceed 14 million copies. I still remember back in 2007-2008, Halo 3 and COD 4 would duke it out for the most played XBL game.

MrNinosan296d ago

@Sciurus

There is NO WAY Infinite sold 10 million. Wake up dude.
Once upon a time, there was gamers on the Xbox side who actually bought games. Those times are since long gone.

Infinite has most likely not even hit 5 million sales

slate91296d ago

Nearly 10 million units and killing the brand is crazy work. Nicely done.

peppeaccardo296d ago

This New: Putting chocolate chips on top of a freshly made dog turd .....

1Victor296d ago

So let me get this straight in almost 13 years both games sold a combined 10 millions units.
Now I’m not going to use the obscured mentality and compared it to the amount of consoles sold and say it’s a failure 🤷🏿

thesoftware730296d ago (Edited 296d ago )

1Victor,

Halo 4 and Halo 5: Guardians, reached nearly 10 million units worldwide "each."

Read it again, there is a word in there that clears up your misunderstanding.

1Victor295d ago

@thesoftware720
I apologize I skimmed through the article and the headline blinded me and stuck in my mind thank you for the correction 👍👍

AuraAbjure296d ago (Edited 296d ago )

Halo 4 is the best multiplayer ever! It’s even better than Titanfall 2. I admit Halo 4 got CoDified but there’s nothing wrong with taking inspiration from other games sometimes and halo 4 did it sooooo well with that speed boost plus sword combo and SAW plus damage booth combo, holy guacamole 🥑

Some crucial improvements to halo 4 could’ve been to boost the power of the AA sentinel, and whenever matchmaking pits people against each other with an armor abilities turned off completely then the map needs to routinely spawn, plentiful, predictable, power weapons. Also, all frame rate drops are unacceptable for a halo game during split-split screen or couch co-op. Just dynamically scale the resolution of the game down but whatever happens don’t let the framer dip in a Halo game for the love of all that is holy and good!

My personal gameplay of getting 30 kills in a 4 v. 4 game of team slayer up to 60.

https://youtu.be/ZYDvior_K-...

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190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto378d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos378d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn378d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris377d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.