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Backwards Compatible: Idle Animations

Andrew Hansen from The Chaser's War of Everything guest stars on Good Game to chat about Idle Animations in video games:

"You ever notice what happens in those occasional moments when we put our controllers aside? Maybe for a tea break or to get the cat off our face? When we stop prodding at our videogame heroes to run and jump and do whatever we command? Sometimes, those little dudes on the screen grasp the opportunity of our absence to remind us that maybe they have a mind of their own."

Legion5369d ago

Thanks... that reminded me that I needed to add some idle animations in my game!

50°

Grand Theft Auto Relied on "Illusions" Over Simulation, According to Obbe Vermeij

The second part of GTA BOOM's interview with Obbe Vermeij where they turn from origin stories to craft. Specifically, how early GTA games created the illusion of life, and why that illusion still matters more than brute-force simulation.

50°

GTA III Started Before It Was Approved - Inside the “20% Rule” and the Bigfoot Myth

In an exclusive interview with GTA BOOM, former Rockstar North technical director Obbe Vermeij reveals how Rockstar North really operated and debunks one of GTA’s biggest myths.

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8.0

Tomb Raider iOS review - doesn't just survive, it thrives - Pocket Tactics

In my Tomb Raider iOS review, I look at whether or not the game runs well enough on mobile to justify parting with your cash.

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pockettactics.com