
Join BootHammer.com as we take a look at these two impressive graphic engines.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
They're both impressive engines.
Idtech 5
Can't really tell at this point.
Both have cutting edge real time lighting and global illumination.
Both have deep roots with DirectX 11.
Both can render incredibly large maps.
Both can have amazing teams behind them.
FB2 has its awesome world destruction.
CE3 has its amazing modding capability.
if i had to be fair, I think cry engine 3 is more amazing, just their own developers don't know how to make a game out of it. We all played crysis 2
The best engine with regards to visuals is probably the Real Virtuality engine used by Bohemia Interactive for Arma games, you only have to look at the new Arma III screens to see that.