
Sony today announced its acquisition of Washington studio Sucker Punch, adding the Infamous developer to its global development group.
Develop has published profiles on each of the 16 studios here, but below we speculate which studios could be next to join.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.
I could see Sony buying Quantic Dreams, although it would be a risky buy because their games are far from mainstream, and perhaps more likely to fail.
Novarama is another possibility, Sony will definetly be looking to make smaller more friendly games for Vita.
Housemarque are also a probability, I would be surprised if we don't see them pumping out Vita games in future which will also be on PS3 as downloadable games, similar to Dead Nation.
CCP will never happen, Sony is not willing to spend huge amounts of money on developers, they would have to pay 100 million or there abouts for CCP.
0% chance they could buy Insomniac, unless of course they go broke. Insomniac clearly love there indepence, you don't have a 10 year or more relationship with someone and then go multiplatform if you don't want independence.
Buy em all
take 2 cmon! sony and take 2 have been with each other a long time they work well and sony made take 2 what it is today!
Sony should have bought Insomniac years ago. Maybe Insomniac didn't want to be bought.
I hope Sony didn't make a mistake by not buying Insomniac. I want more Resistance and Ratchet & Clank games...