
LAG - "Considering that the fact that the games industry is a rapidly growing multi-media platform which helps break down the barriers of reality, most people don’t realise the potential for this amazing aspect of life. Right, now you can breathe. Go on, I’ll let you. Finished? Excellent, now hold your breath. And it is amazing! I do say this without attaining an erection. It helps working class families forget about economical struggles, it can be used as a platform to help educate disabled people through interactivity and it can entertain and touch heart strings as well as top a Hollywood film."

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
Gaming became mainstream quite a while ago I think. The Wii played the biggest part however.
Yeah, it did become mainstream a while ago, its just really starting to get momentum....with esports gaining increasing coverage such as Call of Duty, Heroes of Newerth, Starcraft 2 etc...and celebrity face is beginning to be more known to a larger audience, such as Day[9] from SC2 or XJawz from Call of Duty....people who were just "casual" gamers with friends are starting to get into the "interactive professional gaming world"... Hopefully, Esports and such will hit a certain degree of mainstream-ness that it becomes part of the news, younger education syllabus' and television even....we can only hope :D
Nice post, enjoyed reading it