
El33tonline writes:
"In the not too distant future people may look back at Avatar Kinect as the first, tentative steps toward “virtual conferencing.” Virtual conferencing is quite unlike video conferencing in that you all appear in the same virtual space in avatar form, and this gives your interactions a quirkiness and sense of fun which is generally lacking in video conferencing."
This week Adam has been on a mission to pick up a copy of the Silent Hill HD Collection from his local retailers, with little success. What has happened to our once great UK game retailers?
Inversion truly is the red-headed stepchild of the year. If they would have made better design choices in development, i would have played it to the end. But having to repeat the same annoying boss fight less than an hour after the first one sucked every ounce of motivation out of the game for me. I'm talking to you Slave Driver.

Gaming Update's CM Boots-Faubert takes a look at The Kinect Fun Labs and its most recent add-ins in an exploration of the utilities and apps that offer gamers a deep exploration of the capabilities of Microsoft's Xbox 360 Kinect motion-sensing controller.
Tom and Luke discuss the week's top news including the new 3DS analogue stick attachment, Deus Ex and Dead Island DLC, Max Payne 3, and the release of Crysis on Xbox 360 and PS3. They also review Brunswick Pro Bowling on Xbox 360, play around with Harmonix's new iPhone Ap VidRhythm, and bring you another competition.
Used it yesterday, it is actually quite good at picking up facial expressions. Also, the update for the Kinect seems to have reduced the input lag a little more.