870°

Firmware version 2.0 - Official press release

Following is the official press release from Sony on Firmware Update 2.00 (available for download 8 November). On top of the ability to turn the PlayStation 3 on remotely via the PSP, Version 2.00 also allows the creation of playlists in both the music and photo sections, giving users an opportunity to create unlimited music playlists, as well as sharing favourite photos in high definition.

Version 2.00 also allows for customisation of the XMB menu screen, with the ability to change the colour and brightness or to set a completely different custom theme. Moreover, there's the addition of an Information Board on XMB to keep users up to date on the latest PlayStation news, the inclusion of a new PlayStation Network category and logo for easier navigation and Trend Micro Web Security, a free2, state of the art internet security system.

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threespeech.com
Blood_Spiller6745d ago

Boooo!

That's all I have to say to that press release.

smart_head6745d ago

Here's what I think:

Sony's business strategy is to maximize revenue for the company. That's a given. They've recently released the slimmer PSP. Clearly they want to firmly justify to the consumer that PSP is *the* portable console to buy. I think Sony is serious about PSP-PS3 connectivity so that they can make the PSP ever more attractive.

Now, would including in-game XMB access have an equal or greater impact on Sony's revenues? Would it have a greater impact on PS3 sales? Probably not. One would need to be a marketeer for Sony to really understand the situation.

Anyway, my point is, now that PSP-PS3 connectivity options have broadened, the next big update will be the much anticipated in-game XMB. At least I hope so.

Opinions?

Mikey_Gee6745d ago

NEXT ??

That is what I have been waiting for forever and was the final info I wanted to decide to buy a PS3 or not.

I have waited long enough for this FW version ... I am SICK of waiting.

gamesR4fun6744d ago

gotta say 25 mins and a little over 30% is seriously messing with my warhawking
I wouldn't mind so much if they'd given me some ingame music or HOME but since I dont have a psp all Im getting is filler.

sfinXters6745d ago (Edited 6745d ago )

Where's XMB during gameplay? A disappointment. Again.

Masta_fro6745d ago

you know, now that i think of it, and im very dissapointed in this update, i think in game XMB access and music player will be some how related to home...and its probably being coded to work with home. Thats why the features of update 2.00 are just kinda lame.

Remember what sony was saying about being able to launch a game from home with the XMB access. Its probably all connected and we wont get those features until home arrives...coincidence that the center button on the ps3 pad is called "home" and when you press it, some kind of home interface comes on?
...maybe im just full of conspiracies and evil monkeys
OR AM I? AAAAAAAHAHAHAHAAAAAAAAAAAA

LSDARBY6745d ago

Get ready for the biggest up-roar in gaming history.

Sony what are you doing to yourselves.

THE_JUDGE6745d ago

hope that they are just teasing us and they they have included XMB access in this update. And where is our BD-J update also?

WafflesID6745d ago

BD-Live ALONE would make 2.00 a huge deal.

It's honestly the only thing I'm interested in.

ChibiSelz6745d ago (Edited 6745d ago )

zzzz still no music from xmb while playing >> i hope this aint true
and they surprise us what would be the point of the poll from yesterday

Edit :LOL thanks for the disagree i guess this mystery guy was not disappointed and fine with spending his time on wallpapers and colour scheme enjoy it

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer6d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde4d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy4d ago

And then MK1 killed it again.

DivineHand1254d ago (Edited 4d ago )

15 years went by so fast. I remember playing through the story mode at launch.

90°

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.

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eurogamer.net
Relientk776d ago

Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.

Cacabunga5d ago

It should be free highway for him now.. but Sony are too stupid to see this, especially that moron Hulst

S2Killinit5d ago (Edited 5d ago )

Wtf why all that anger. PlayStation is dominating on every level. Besides I think there is a little more to hiring a CEO than just who is available. Its not like its a athlete your team wants to buy.

neutralgamer19925d ago

S2Killinit

live service failures, chasing trends, closing studios. yes dominating

Cacabunga5d ago

Sony is Dominating because competition is not existing. Compared to previous gens this is the poorest in terms of software offerings.

Last gen we got Uncharted 4 Lost Legacy and TLOU2 from ND alone.

This is so far a remasters gen, with no competition to lift up the quality

1nsomniac5d ago (Edited 5d ago )

..."PlayStation is dominating on every level"....

...Really???

PlayStation are soon heading into a new generation in the not to distant future. They currently have the worst customer satisfaction they've ever sustained as a company. The company is heading for a huge crash while at the same time they'll need to be planning how they are going to try and win back that favour and the build up to their new releases.

Yes financially they're winning but they're going to have to ride out this complete public corporate disaster. No one has faith in the company or the product anymore. They've damaged their public image so much this generation. Greed can kill anyone.

medman5d ago

Hulst is a disaster......

+ Show (2) more repliesLast reply 5d ago
blacktiger5d ago

He would've done the same thing and fire Jim Ryan and Shuhei would be the villain. Why?
Because Elite creates the narrative and distraction for gamers, users and citizens.

Outside_ofthe_Box6d ago

More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.

robtion5d ago

Yep. Yoshida was responsible for bringing one of the best games of this generation to playstation (Stellar Blade). He is an actual gamer and is in touch with what gamers want (creative, fun games, not GaaS and agenda pushing). He also seems like a genuinely nice guy if you watch some interviews. Of course they got rid of him.

darthv725d ago

Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.

Agent755d ago

Microflop. After Windows XP and Xbox 360, it all went floppy.

S2Killinit5d ago

Floppy 😆
No pun intended

badz1495d ago

Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back

Lightning775d ago

All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

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50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
5d ago
phongtro123_com5d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde5d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.