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70°

Why Finger Tracking MUST Come to Kinect

Ryan Johnson | GoozerNation

There have been rumblings since the beginning of Kinect that one day it would be able to track finger movements. Ryan Johnson reviews this potential, and how it could not only give Microsoft an edge over Sony, but shoot Kinect into the stratosphere in uses outside of gaming.

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goozernation.com
Ulf5452d ago (Edited 5452d ago )

As-is, the depth camera does not have the resolution to both track a body head-to-toe within its field-of-view, and track something as small as a finger at the same time.

You would need a depth camera with about 4x the resolution, about 2x the refresh rate, and you subsequently would need to spend about 8x the processing horsepower on evaluating said image over time. You would also need to double (or so) the number of skeleton "bones" that Kinect tracks, if you added fingers.

XBox 720 / Kinect 2.0, sure, np.
Xbox 360 / Kinect 1.0... never.

RyanDJ5452d ago

That is absolutely true. I figure it when I look at the system specs, let alone it's the first gen of this tech. I know it has been a dream since the start of Kinect, and I seriously doubt Microsoft is NOT working on it, whether it be a pipe dream for preliminaries on this system, or the full fledged optimum on the next generation.

crillinFLIP3375451d ago

If I remember right when they first announced Kinect, it was supposed to be able to track individual fingers but then in a cost saving choice they removed the internal processors from the camera unit and made it use the 360 to process the images.

kneon5451d ago (Edited 5451d ago )

Even if you could track fingers accurately, such a control mechanism is still inferior to real buttons when rapid button presses are required.

The travel on most buttons other than the triggers is about a millimeter or 2. Because there is a physical button you can press the button many times per second. With no physical buttons your finger would have to travel further otherwise there would be far too many misreads by the system and you'd be firing when you didn't mean to. Plus it's just a harder motion to do quickly without the button there to stop your finger.

Finger tracking has it's uses but it can never replace real buttons for every situation. Some games are just better with controllers no matter what they come up with in motion control.

Ducky5452d ago (Edited 5452d ago )

... Wonder what this means for all those adult-rated kinect games.
=/

Come to think of it, DukeNukemForever probably could've benefited a lot with kinect.

MrBeatdown5451d ago

Are we still talking about fingers here?

Takoulya5452d ago

The thing about Kinect is that is a potentially great peripheral for the 360, but there just aren't enough uses with the 360 to make it a good buy. I feel the same about PS Move. Remember the tech demo with the Move controlling windows on the screen, allowing the controller to place pictures and bend them? That's just the kind of stuff that would be great with Kinect and Move, but just aren't there. I'm sure the next generation of consoles will easily have enough power to make those things a reality without having to dedicate all of the system's RAM to it. Just imagine, playing a coop game online with a friend and being sent a live video feed of his screen which you can move with your hands or Move controller to fit wherever you want it to on your screen.

m235451d ago

Didn't they already show off finger tracking at their e3 press conference? They are adding an application to Kinect FunLabs soon to show it off.

Ulf5451d ago (Edited 5451d ago )

Kinect can track fingers as long as you are only a couple feet in front of the camera. It can't see the rest of the body at that distance, but it can pick up the fingers with special tracking software.

Some of stuff they've shown thusfar is more akin to facial recognition, using the color camera with hand gestures, but that's not the same thing as "finger tracking".

MIT has demonstrated finger tracking by using a Kinect camera on a PC, but the application requires a lot of extra image processing horsepower (hence, the PC requirement), and requires that the user stand pretty close to the camera as well. In other words, its not really usable for games.

Kinect 2.0, XBox 720, as I stated previously.

kneon5451d ago

That's a result of the low resolution of the camera. They need to stand closer to the camera in order to have sufficient resolution to reliably discern individual fingers.

RyanDJ5451d ago

I am sure something can happen, they also discuss making the Fun Labs have some function that can translate facial expressions to your avatars.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai56d ago (Edited 56d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio56d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing56d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9256d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit56d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing56d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9256d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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gamedeveloper.com
Eonjay58d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn259d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers58d ago (Edited 58d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn258d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown58d ago

You don't really know how this works huh?

Profchaos58d ago (Edited 58d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay58d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay58d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac58d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger58d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300058d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde58d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood58d ago (Edited 58d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde58d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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50°

'The big things that we're thinking about'

In an exclusive interview with Game File, new(ish) Xbox boss Asha Sharma and Xbox chief content officer Matt Booty explain their vision for Microsoft’s gaming division

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gamefile.news
Agent7560d ago

A good start would be to release games to go with the console. My Xbox Series X has gathered dust virtually from launch. My advice would be to ditch a next console and release games on PC, PlayStation and Switch. Another idea would be a hybrid console based on Xbox Series X tech and go the same route as Nintendo. Another idea would be to pull out of gaming altogether. Plenty of options there.

Reaper22_57d ago

Why would they pull out? They have the momentum. Sony has been getting nothing but bad news lately.