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260°

Next Media Molecule game to be 'risky and experimental'

The next game from LittleBigPlanet developer Media Molecule will be "risky and experimental, according to art director Kareem Ettouney.

But it may be a bit early to get your hopes up, as the studio's next project is still at the nucleus stage of its life.

"What we do is very much a continuation of our experimental... [approach]," said Ettouney, speaking to VideoGamer.com at the Develop Conference in Brighton this week.

"We like risks, we like experimentation, we like to try to impress ourselves, and each other. Without going into [specifics], because we're still very much at a nucleus stage, what we do at this stage is we just put our development hats on, and produce and draw and make prototypes, think and look at the world around us and respond to that."

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videogamer.com
ksense5422d ago (Edited 5422d ago )

looks like a 2013 release then. Hope we hear more stuff for 2012 soon. Gamescom and TGS need to deliver after a boring E3.

Rynx5422d ago

Yeah I agree. I want NEW information or NEW games shown. So if SONY doesn't announce a release date for Vita, or any NEW upcoming games for it. Then gamescom will be as boring as E3. Same goes for NEW PS3 games, if they just touch on Uncharted 3 beta statistics and Resistance 3, Twisted Metal and so forth then it will be a fail, I know as much as I care to know about all those game. I will be getting each of them day 1 so I don't care to hear anymore of them, just bring out the guns for 2012 already.

StarWolf5422d ago

they want to promote and SELL their upcoming games before talking about their future incomplete games.

5422d ago
Nate-Dog5421d ago (Edited 5421d ago )

@Starwolf: You might think that but knowing Sony that'll be the last thing they do. They've always been terrible at marketing their games, even the big titles like Uncharted which the fans hype themselves.

@Apophis: I sort of agree. I got an X360 around December last year and basically only use it for the Mass Effect series. I played Gears of War and it just didn't click with me and played FIFA a bit when I had my free month of Xbox Live but that was it. E3 was very disappointing although I've heard from other people that they've been dealing with that for a few years now. The Witcher II and Mass Effect 3 will be good for me in the next few months but it's not much compared to the amount of titles I wish I could afford coming out for PS3 too.

MaideninBlack5422d ago

thatgamecomapany, Team Ico and Media Molecule are 3 of the most innovative developers out there. They never stop to follow the crowd, they make a new one.

b163o15422d ago

Add Atlus to that list and you got my favorite developers.......

Urrakia345421d ago

Atlus or do you mean From Software? Honest question.

The Great Melon5422d ago (Edited 5422d ago )

Indeed those are some great companies. Each of them are willing to take risks and release games that are unique and have character.

Forbidden_Darkness5422d ago

Rockstar are no where near innovative, they just make pretty good games.

manman65422d ago

That is good thing to hear. We need more developers that are not scared to take a little risk.

shammgod5422d ago

Good, I am confident these guys will put out quality

Miiikeyyy5422d ago

Good luck Media Molecule! I'm confident you'll create something awesome :D

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80°

Sony's Bluepoint Closure Should Concern Every PS Studios Fan

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.

This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."

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pushsquare.com
CrashMania95d ago

How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.

Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.

Extermin8or3_94d ago

You say "no body wanted" but we don't actually know if the Devs were the ones to pitch it. For all we know

Elda94d ago

If that was the case you would have thought Sony would have told Bluepoint no & had them make the God Of War trilogy remake instead while having Santa Monica Studios concentrate on the next God Of War & what ever else they're working on. A Bloodborne remake/remaster would have definitely printed Sony millions. It seems the upper management doesn't care what the fans think including them making awful business decisions. To take Bluepoint under their wing for 5 years & dismantle them is crazy work, Sony should have auctioned Bluepoint off to to a company that could really use them.

-Foxtrot94d ago

If the really did pitch it then they would have wanted their own IP for being a brand new game, not using someone else’s IP when it’s not a remake this time.

CrashMania94d ago

I mean I guess, but doubt that a small team of 70 wanted to do a live service game, I don't buy it personally, but we'll never 100% know.

Scissorman94d ago (Edited 94d ago )

i think you are half right. sony became hyper-focused on live service games and given that, studios would then pitch live service games because those projects were the most likely to be greenlit by the higher ups. now, as for what the hell bluepoint was working on since their god of war game was cancelled is beyond me. it's just increasingly frustrating when sony just announced a god of remake which is still in its infancy when bluepoint could have been working on it for years and likely would have shipped it by now.

MDTunkown94d ago

We had a god of war mp in the past and it didn’t do well back then with less competition so doubtful people wanted a live service game especially from devs that made some top tier remakes

Michiel198994d ago

Copium like this is the reason they're in this position. Sony could do no wrong and when something did go wrong, it's never the corporate suits at sony who are to blame.....its either: devs bad or ms/phil spencer bad while their own backyard is on fire. This is the result of not caring what your fav company does just because another company does (way) worse and automatically condoning everything. I hope they can turn it around without having to fuck over their customers more because especially some of the games on ps1 through ps3 were absolutely amazing.

Can't really say im surprised it's gotten to this point although I didn't expect them to close Bluepoint who has always delivered stellar work.

1nsomniac93d ago

The devs didn’t pitch it. It’s already been discussed publicly. They had literally just started on a new undisclosed project they were still in the initial ideas phase when they were asked to stop and do GoW instead.

Extermin8or3_83d ago

Love the downvotes considering it's since become public knowledge that yes bluepoint DID infact pitch the god of war game. They also eventually pitched a Bloodborne remake but from software torpedoed the project, sadly.

+ Show (5) more repliesLast reply 83d ago
neutralgamer199294d ago (Edited 94d ago )

Everyone keeps asking for a Bloodborne remaster or remake — a game that genuinely deserves preservation and modernization. Instead, we got a remake of The Last of Us and then a remaster of The Last of Us Part II, both of which were already recent and widely available. That decision feels tone-deaf. It’s hard not to question priorities when so many legacy titles are untouched.

Bluepoint built its reputation on honoring PlayStation’s history. They were masters at remakes and remasters. There is an entire catalog — from PS1, PS2, and PS3 eras — that fans would celebrate. Yet instead of leveraging that strength, they were redirected toward live service ambitions. Six years later, there’s nothing to show, and now the studio is gone. That’s not just disappointing — it feels like wasted potential.

Sony Bend is another example. Days Gone 2 wasn’t greenlit, and the studio was reportedly shifted toward live service. Years later, that project was canceled, and they’re back at square one. That’s years of development time lost in a generation that already feels light on first-party output.

What’s even more concerning is the broader shift. PlayStation used to thrive on bold, risk-taking single-player projects and strong Japanese creative influence. Now the strategy appears more Western-focused and heavily driven by the live service model — where multiple failures are acceptable as long as one becomes a breakout success.

Competition used to push Sony to take creative risks. The PS3 vs. Xbox 360 era forced innovation. Today, Xbox has shifted direction, Nintendo operates independently in its own lane, and Sony doesn’t feel the same competitive pressure. Without that tension, the urgency to push boundaries seems diminished.

The frustration many fans feel isn’t just about one remake or one canceled project — it’s about a sense that PlayStation’s identity is drifting. And while loyalty is natural, defending every decision without criticism doesn’t help the platform grow.

It’s not anger because we hate PlayStation. It’s frustration because we care about what it used to represent

Jack tretton
Shawn laden
Andrew house
Kaz
Shu Yoshida

These people aren't walking through the doors anymore

Relientk7794d ago

It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.

I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?

Stevonidas94d ago

I immediately recalled when they shut down Japan Studio. I don’t understand why any studio would agree to be acquired by Sony, EA, or Microsoft with their history of studio closures.

Reaper22_79d ago

Because of money. Most game studios need financial backing in order to develop games.

94d ago
MrNinosan93d ago

MM is most likely next to close down, and my guess it's sooner than later

FTLmaster94d ago

Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....

Lightning7794d ago

They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.

toxic-inferno94d ago

Precisely! PlayStation have a rich back catalogue that is screaming out for a talented team like those at Bluepoint to work their magic upon.

Such wasted potential. And a terrible thing to happen to those talented workers at Bluepoint.

Demon's Souls remake was the gateway to FromSoft games for me. I'd fully beaten Bloodborne, but had struggled to get into Dark Souls. Demon's Souls - as a launch title - showed me how these games are meant to be played.

Miacosa94d ago

As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.

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100°

Media Molecule’s Next Game is Going to be a New IP

A job listing published by the UK studio reveals that its next project will be another entirely new IP.

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gamingbolt.com
Inverno759d ago

The only PlayStation dev I care about tbh.

Inverno758d ago

Dayum did I hit a nerve. Sorry for not liking most of this gens games coming from PS, not really doe.

Cacabunga759d ago

Hopefully doesn’t take them a complete gen to release it

TheColbertinator759d ago

Good. Something not boring, not one of those "make your own game" crap and also on Steam would be nice.

Stopac759d ago

I too like to look for things in the wrong places.

60°

Dreams Dev Media Molecule Says Layoffs Impact Planned Community and Curation Support

IGN writes: "Media Molecule has said the layoffs at the Sony-owned studio have affected plans for ongoing community and curation support in Dreams."

Inverno793d ago

How self sustained can DREAM be when it's basically stuck on PS4? I don't think it's even gotten a PS5 upgrade. Ending support for what is essentially a game making engine is basically death. SONY did DREAMS dirty.