
Apart from a conversation at E3 or PAX, if you’re like most adults, you probably don’t describe yourself as a “gamer” right away. Many times, this is because the social aspects of video games are seemingly still deemed, well... anti-social. Society at large seems to think that being a gamer involves long hours of alone time, sitting in a dark room living life vicariously through pixels and sound effects.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
It's definitely a stigma still these days, though I like to wear it like a badge of honor.
When I meant school, I meant collage. Around the 20-28 demographic. It's only strange if your 30 and are a gamer because 20 years ago, video games were still considered toys. The kids today are born with a xbox controller in hand, and those same kids will be future parents, and future grandparents.
It's a wave of change...slow, but strong if you ask me.