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thats a hard one, i guess its because they cant choose both as it would take time and money
They ended up getting both though...
Derp. Get success on one platform (PC) then when you got da moolah port it to the other platforms (all of them, even ps2)
If there is success with limbo on psn there will be a lot more (what i call mini games) games coming in.
Yea focus on one and sony or ms will help you out not to mention an exclusive builds hype, look at bastion and insanely twisted shadow planet. Once its out and has good name recognition release it to other platforms. Worked well for braid and limbo. I think ms helps indy developers the most with xna being basically free and their xbla games get tons of hype with the summer of arcade. Sony has that hing where they match the dev costs but your exclusive for good i think. Sonys getting better at getting arcade games but their minis/indy games are pretty embaressing. Xbl has so many good games and remakes that psn is pretty empty compared to it. It figures though, xbl is chep and easy to dev for and ms pretty much invented the dlc market, i dont think sony anticipated the rise of dlc games. I do love the pixeljunk games and thatgamecompany, journey looks AMAZING.