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Editorial: Why I don’t play retail

"Too many bad retail experiences and too many great XBLA games to choose from adds up to one gamer that almost never plays disc-based games."

XBLA Fans

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xblafans.com
dedicatedtogamers5422d ago

I'm the exact opposite: I like XBLA/PSN games but I'd rather just buy a game that I can physically own. If you want cheap, compact games then you should just rock out the DS or PSP...waaaaay better choice than investing in digital XBLA/PSN games, in my opinion.

gamingdroid5422d ago

I tend to prefer big budget game, so mostly retail for me both for price and selection.

That said, digital games do have an advantage in terms of convenience and far less things to move, keep clean and store. Five years down the line my old PS3, Xbox 360 and Wii games, won't be that awesome to keep anymore.

cain1415422d ago

I've found myself playing a lot more Xbox Live Arcade recently but there aren't many good retails in the summer.

randomlyrossy5422d ago

I love retail just as much as XBLA but still a really interesting write up.

cain1415422d ago

I agree with him about the lower risk for a new purchase.

zeal0us5422d ago

XBLA is good if you got the network and hard space.

cain1415422d ago

Yeah, it's the main reason I had to upgrade to a larger hard drive. I'm glad the 250 is standard on the new Xboxs.

Jay5205422d ago

I can't wait to next gen where every game will be available for retail AND download.

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer29d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde27d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy27d ago

And then MK1 killed it again.

DivineHand12527d ago (Edited 27d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net