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Uncharted 3's ship level - GRTV interview

Naughty Dog's Jacob Minkoff did not only sport the most stylish moustache of this year's E3, but he was also responsible for designing the level which got the most crowd response at Sony's press conference, the ship level in Uncharted 3: Drake's Deception. Minkoff, who also designed the memorable train level in the second game talks about level design in general and the challenge and opportunities the improved engine offers in this interview with GRTV.

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gamereactor.eu
ps3bestever5432d ago

Best Graphics i ever seen on consoles !

LOGICWINS5432d ago (Edited 5432d ago )

I agree. Hopefully other PS3 devs can surpass it. I still believe that the PS3 has more juice to squeeze out.

I wanna see someone live up to that Killzone trailer in 2005. KZ3 made a great attempt...but NO game on consoles has touched the smoothness of the facial animations, the motion blur, and the level of anti-aliasing of that KZ 2005 trailer.

I personally believe that Agent can do it.

DigitalRaptor5432d ago (Edited 5432d ago )

@ LOGICWINS - what is the basis of that belief? We've seen nothing but a logo...

Wait for Final Fantasy Versus XIII though.

"Famitsu seemed to be impressed with the screenshots Mr. Nomura toted along with him, one person noting that they did not believe that it was a real-time screenshot because of the graphical quality. A lot of time and skill has gone into the graphics for the game, especially the lighting."

"Takeshi Nozue who co-directed Final Fantasy VII: Advent Children with Tetsuya Nomura was brought onto the project for his expertise in lighting, and contributed to how impressive it makes the game look in it’s current build."
http://www.finalfantasy.net...

Hold me to that! ;)

metsgaming5432d ago

im glad they wont be releasing stuff in the MP before the game releases that will spoil any suprises like any really suprising locations.

jdfoster005432d ago

Great interview and can't wait to see what these 'surprises' really are!

garos825432d ago

un frigiin believable.looks intense. it reminds back in the day of earthworm jim 2 in the underground sand level where the walking platforms would change with you shooting the sand around you. obviously this is well advanced but im loving these new ways of designing levels.

day 1!

nickjkl5432d ago (Edited 5432d ago )

go towards a weenie ehh

WEENIES CONFIRMED

disturbing_flame5432d ago

I like the part when he says that Naughty Dog will keep surprises for the gamer when he will put his game in the console.

Nowadays with all those trailers and 1 hour gameplay, people have less and less surprises and are continuously spoiled. If people are happy with that, it's not my cup of tea.

I like discovering a game like a land no one have put a step on it, it's very difficult today to have that feeling, but when it happens, you live a really good moment.

i hope Naughty Dog will do their best not to spoil gamers with the content of their game.

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50°

Uncharted Cast Doesn’t Take the Games’ Success For Granted at MCM Comic-Con

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,

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cgmagonline.com
160°

Analyzing 'Uncharted: Drake’s Deception' – Wait, What is The Game About?

Uncharted 3: Drake’s Deception has a lot to live up to as Uncharted 2: Among Thieves is an incredible and near-perfect game.

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goombastomp.com
Profchaos1668d ago

It's about retirement...oh wait

UNCHARTED2FANATIC1668d ago (Edited 1668d ago )

I cant even say what the point was its easily the worst story in the series. The online was a whole lot of fun though but overall doesn't come even close to 2

porkChop1668d ago (Edited 1668d ago )

It was a step back for sure. Personally, I thought even the MP was way better in U2. Solid game, glad I played it. I just think they didn't push as hard as they did with U2.

UNCHARTED2FANATIC1663d ago

Yes both the online and story was better in 2 no doubt

Flewid6381668d ago

The "young Drake" portion was pretty top notch, story-wise. But yeah, everything outside of that I felt was inferior.

DanielEndurance1668d ago

Villains were all over the place in this… one second they wanted Drake dead, the next they needed him, then they want him dead again, then they coulda killed him, but poisoned his friend instead, then coulda shot him again, but had brunch with him, then needed him alive, then coulda mowed him down, but decided to kill him by fire and let him escape… Uncharted 2 was way better. 😅😅

slowgamer1668d ago

=D Sounds crazy. I don't remember any of that. Played it on ps3 and I remember thinking that why was this game so bashed compared to second one. I liked it.

Chocoburger1667d ago (Edited 1667d ago )

Another thing that annoyed me about UC3 events was the agent Talbot teleporting around Turkey. It just felt off to me, and made no sense.

Also, for about one third of the game, you go on a wild goose chase to rescue Sully, who wasn't even there to be rescued, and you end up back where you started again. There was simply no pay off for all the events you go through, so it fell flat in that regard as if they couldn't figure out how to make the game longer, so they decided to side-track you to do something with no pay off, hoping you wouldn't notice due to all the incredible action set pieces they made.

Overall though, even with its flaws, I still enjoy the game.

TheEnigma3131668d ago

This was actually my least favorite in the series. Didn't have that same impact that part 2 set.

Flewid6381668d ago

Uncharted 2 is the pinnacle of the series (to me).

Granted, 4 had the best story in my opinion, but 2 was the overall best game.

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210°

Uncharted 3 Anniversary Retrospective: Shackled By Its Precursor's Legacy

A decade after its release, how does Uncharted 3 fare today? Does its story still work? Was its precursor’s legacy a bedrock or quicksand for its own aspirations?

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techraptor.net
1669d ago Replies(2)
SullysCigar1669d ago

When arguably the weakest game in the series is still awesome and more fun than most games today, you know you're onto a winner!

coolbeans1669d ago

I'd extend "arguably" before awesome too. Many technically demanding scenes were jaw-dropping for the time, but it's tough to ignore the sub-par context propelling the action forward.

SullysCigar1669d ago

Tough for you, perhaps, and that's fine. I enjoyed it very much. Perhaps a little less than the others in the series, but then the bar is extremely high.

I remember being blown away by the water and sand tech in U3 for the time too. It certainly was a visual treat!

LucasRuinedChildhood1668d ago (Edited 1668d ago )

It is very good, but when I originally played Uncharted 3 it was the most disappointed I'd ever been in a video-game because Uncharted 2 was just that good. I enjoyed 3 much more when I replayed it in the Nathan Drake Collection though. I could just enjoy it for what it is and accept that it's not Uncharted 2 - it's not a roller coaster, and it doesn't balance and rotate between action, puzzles, platforming and set-pieces in the same way.

Uncharted 3's gameplay is a bit more compartmentalized and focused on one thing at a time. I'm not surprised the scrapped version of Uncharted 4 was going to have no gunplay for the first half. It's also paced much differently - it takes a long time to get to the notable set-pieces. Uncharted 2 is insane from Nepal onwards which is about an hour into the game. haha.

I did like the introduction of chase sequences, and I love first hour (bar fight, young Drake) and from the airplane sequence onwards but I just think the rest of it just sort of meanders along without as much purpose as 2.

When it comes to the script, you can feel the absence of Neil Druckmann and Josh Scherr (writer on every other console Uncharted game). Drake gets hit in the face, and the game goes on a random side plot for an hour to give you some boat set-pieces. He then washes up on a beach close to where Elena is staying to get you back to the real plot. Drake just says "How convenient" to try make you laugh off how sloppy the plot got.

In retrospect, I'm not sure if Naughty Dog were ready to work on 2 different games at once. 3 clearly had production issues that 1 and 2 didn't have, and Hennig's version of 4 didn't work out. They had to crunch so hard to get the rebooted version done on time that Bruce Straley gave up making video-games.

coolbeans1668d ago

I'll give you some props for the extra analysis. I remember Druckmann climbing his way to a writer spot in UC2, but wasn't aware of Josh Scherr. I didn't know that was the reason for Straley's departure either. That's pretty damn rough.

GhostofHorizon1669d ago

They had to make some weird choices as far as story went because the actor for Cutter had to bail which left a few holes in the story.

Uncharted is one of my favourite series and while the leap from 2 to 3 was not nearly as big as the leap from 1 to 2, I think it was an amazing experience none the less.

coolbeans1668d ago

Graham McTavish's departure wasn't easy, but I don't think that would fix many holes tbh. Because the main issue to consider is the precarious mindset Naughty Dog was operating on: an increased emphasis in set pieces that HAD to go in and worrying about the context later.

Petebloodyonion1669d ago

I really liked part 3 ( Among Thieves is still the best in my opinion) My only complaint was the interactions with the villains and how they were a missed opportunity, Linda MacMahon (Marlowe) was an interesting antagonist due to the history with Sully and Nate but it fails basically flat especially with her ending. And I couldn't care about Navaro 2.0.

What I did love and made me care was Cutter, in the short time he was in the game you could feel that the guy was a good treasure hunter for example when he pulled his own notebook with the clues he founds so the team can escape a room.
It was a small touch that add a lot to the character.

Good-Smurf1669d ago

Marlowe was played by Rosalind Ayres.

MadLad1669d ago (Edited 1669d ago )

I have mixed feelings on the series. I still own all of them on the PS3, and the collection for PS4, but I didn't truly "love" any of the games until 4.

They're good games, but they always stumble on some element.
The first is good, but the climbing mechanics weren't exactly fine tuned with the first showing. Not to mention the spongey enemies if you played on anything past normal; but you're then faced with a fairly unchallenging game experience.
The second mostly fixed the climbing, but added in a pretty clumsy stealth mechanic.
Three was just two with a new story.

Four got it right though.
I don't remember once getting annoyed by any mechanic had in the game.

I know that everyone has a soft spot for 2, and 3 is sort of the black sheep of the series; but they did, overall, get progressively better. Which doesn't always happen.

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