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140°

Will The Online Pass Kill the Single Player Experience

Bone-idle.ie writes "When you consider the concept of an online pass and that obviously the online pass is only really effective when it comes to games with an online side to them. The same Online pass then does nothing to help combat the sales of single player games on the second hand market. With its introduction could start to see a massive drift in gaming to online multiplayer games at the expense of the solo player experience. A shift that is perhaps already well under way"

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bone-idle.ie
JoGam5437d ago (Edited 5437d ago )

No it won't. For people who rent or buy used games just to play offline will continue to do so. The people who wants to play online will have to buy new or get the PSN pass. Because this Online pass is new maybe companies such as gamefly will incorporate a rented online pass. For example...Currently when you rent a movie on the PSN store, it will give an expiration date of two weeks unwatched, or 24 hours if you started watching the movie. Immagine if companies like Gamefly was to work out a deal where they could provide rented online keys for the duration of the time you rented a game. Gamefly could pay developers royalties for their games rented. Everyone could profit. Just an idea.

@ Bubs78....I anwsered the question asked. The Title! Was just an opinion.

BoneIdle5437d ago (Edited 5437d ago )

Did you read the article at all? The whole article is about the decline of the solo campaign and the online pass being extra incentive for developers to scrap it altogether.

People with no internet who rent, do so because the solo campaign can be cleared in a night or two and they don't want to shell out on a game that's only 5 hours long.

edit @Jogam, But the online pass only works for online games, developers who make single player offline games are still vulnerable to loosing money on the second hand market. Will this push them to making online games to take advantage of the Pass at a cost to the single player experience.

As the article out lines this decline is already taking hold.

Gray-Fox-Type05437d ago

next thing you know , Pass for single players too that lets you play only the first few levels...

nickle and dim techniques..Sony just as bad as EA dont get deluded if we dont make a stand. Expect more of these techniques to get the most money out of us.

We already play in some cases double the price of the original game with DLCs and what not, and certain people* play double just to play online...

slate915437d ago

Read the article, not the title please. Atleast read the preview statement, geeze.

Cajun Chicken5437d ago

No. It won't, this is purely so that secondhand buyers have to pay again to use the multiplayer. I'm a secondhand gamer most of the time myself and I actually approve of this and Project 10 Doller, etc.
This is in fact a very good way to get a second sale from a game with multiplayer features and directly to the publishers. Besides, this won't affect second hand gamers one iota, just as my newly acquired copy of Dead Space 2. I played the game and I can play Extraction, I can choose to buy an online access code if I want. I don't have to.

As for renting. I also see no issue. I have never rented a game specifically for online multiplayer.

DlocDaBudSmoka5437d ago

im with you 100%. i only buy the games with online that i really want.

BoneIdle5437d ago

But you miss the point of the article. The pass is a great way to get money for used games but it only works with online games the developers still make 0 from a second had single player game. So they will put more effort into making online games rather than single player games

gamerz5437d ago

Just the opposite actually. Since games with Online Passes are worth less in trade, gaming is less expensive now for those who prefer single player campaigns. So they will rise in popularity.

Online games with Passes will now only be popular in the first few months, then dramatically drop off as the initial buyers lose interest since the majority of used gamers won't pay $10 for each and every game - only the super popular ones.

BoneIdle5437d ago

But if developers keep loosing money on single player games sold as used games because they don't have a online pass they will start to make mainly online games.

This trend has started already look at all the major online games they have little or no single player campaign thats worth talking about bar a hand full of games.

Homefront being 4.5 hours for example, what good is that game to someone without internet.

LNDCalling5437d ago

NO... the demand for online content already did that!!..

PSN Pass won't effect it... hopefully.. *crosses fingers*

BTW.. I am actually in favour of the PSN Pass (well its intent in rewarding developers and additional cost of upkeep of online content) though I'm not sure this is the best way to go about it...

And as an oldschool SP gamer .. I very much hope that doesn't go completly down the swanee either! :/

IaussieGamer5437d ago

Um no it will not kill the single player experience its only for the online side of games.

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80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

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blog.playstation.com
34d ago Replies(1)
BeHunted33d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy8533d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele33d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla33d ago (Edited 33d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk32d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay32d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

+ Show (1) more replyLast reply 32d ago
Athlon10133d ago (Edited 33d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit32d ago

Its not the war. Its the RAM issue.

jznrpg32d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon10132d ago (Edited 32d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz14933d ago

Oh no...should I get the Pro now before the price increase?

80°

Former Xbox Exec Says Developers Didn't Want a Sony Monopoly

Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.

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insider-gaming.com
46d ago Replies(2)
Reaper22_46d ago

I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.

CosmicTurtle46d ago

I think MS were and still are the richer company. They tried to acquire Sega back in the day (and considered doing so again more recently), they obviously bought exclusivity to Halo which was originally shown as a Mac title. I don’t think as a company MS can claim the moral high ground here. It’s a wilful lack of self awareness.

Of course Sony would try exactly the same if they had the resources, but when the PS2 dominated the industry was in a much healthier place with an abundance of great third parties.

This has been a depressing generation as far as first party decisions are concerned. The fact we are debating business plans rather than which game is better is a sad reflection of the state of things.

Darkseeker46d ago (Edited 46d ago )

There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.

S2Killinit46d ago

MS was definitely a bad influence on gaming.

raWfodog46d ago

I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.

I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

Reaper22_46d ago (Edited 46d ago )

But first party studios aren't enough. They only make up a small portion of the industry. Without 3rd party there would be no industry for Microsoft or sony.Developing games take time and money and sometimes you gotta make moves to stay competitive.

raWfodog46d ago

Nah, I never said first-party was enough. I said it’s the ‘best way’ to drive gamers to your platform. 3rd-party is a free-for-all and there’s no guarantee that gamers will use your hardware to play the game. If you want to push your own software and/or hardware you need first-party, or at least exclusive deals with third-party studios.

SimpleDad46d ago

They Shure did a great job... 25 years later Xbox is dead.

Reaper22_46d ago

Then why be so emotional and continue to talk about it. Xbox will never die be ause it stays in so many people's head.

lodossrage46d ago

How can you even see him being "emotional" in that comment?

If anything, you're the emotional one, constantly trying to go at anyone that says anything against Microsoft. So when you call him emotional, it comes off as deflection

Elda46d ago

I own an XBSX & I can say it's becoming irrelevant out of the 3 current consoles.

46d ago Replies(2)
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40°

Sony Shows Off 20 Minutes of Crimson Desert on a Base PS5

Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.

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powerupgaming.co.uk
BlazedKong72d ago

looks god awful on the base systems