
Extra Guy writes: Hey everybody! Let’s hear it for the Xbox Live Indie Games! Let’s give the Xbox Live Indie Games a hand…two hands in fact, because I’m going to shove them off a bridge and into the ocean. Folks, I won’t mince words: This was a really bad week. I don’t know what’s going on and I don’t care to know. There’s the Summer Uprising to look forward to as well as a ton of other games, so I’ll just try to let it go. I understand the committee that approves these releases is supposed to have no opinion on their quality, but every now and then they could at least ask “Are you serious?”

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.