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130°

Jack Thompson Claims He'll Debate at Game Developers Conference

Fresh off of Saturday's appearance in Philadelphia, the controversial attorney claims that he has been invited to reprise his VGXPO debate at GDC, which takes place in February in San Jose.

The news comes from a motion filed by Thompson with the U.S. District Court in Florida, where the anti-game activist is suing the Florida Bar.

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gamepolitics.com
MK_Red6762d ago

Hope GDC attendees show him how much everyone hates him.

YoMeViet6762d ago

alright everyone go stock up on rotten eggs and tomatoes! the second he steps on stage we'll barrage him with our rotten and smelly ammunition.
and after that we can start a fake riot out in the parking lot and torch his car.

kss6762d ago ShowReplies(4)
IdontTakeSides6762d ago

what are you the second coming of Dog the Bounty Hunter..??

dude don't go around making such ignorant comments...!!

WilliamRLBaker6762d ago

like you have a right to talk.

kss6762d ago (Edited 6762d ago )

i'm entitled to my opinion. i'm not an asshole you assholes, i am just a nice white guy who keeps to himself.

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney23d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage24d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman23d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb23d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.