270°

Bungie execs discuss split from Microsoft

Develop reports: " Halo 3 is, as some eager critics claim, 'the game of the decade' then creator Bungie's subsequent sesparation from Microsoft must be one of the most curious development deals of the decade."

"Develop has spoken to key execs involved in the deal to find what both Bungie and Microsoft Game Studios think of the split - with special interviews to be published on both www.developmag.com and in our next print issue throughout the week."

Read Full Story >>
developmag.com
lynx1halo6739d ago

BUNGIE YOU ARE FREE AT LAST....NO MORE SLAVES TO MICROSOFT....
WE ARE MICROSOFT....YOU WILL BE ASSIMILATED...RESISTANCE IS FUTILE...

Feihc Retsam6739d ago

No more money support from M$ either...

I know Bungie is rolling in dough, but game creation and marketing is EXPENSIVE if you want to push a game to AAA status and give it the kind of exposure Microsoft gained for the Halo franchise.

With the rights to everything Halo staying in the hands of Microsoft, Bungie has to rely on their own creativity to maintain its status as a premeire game maker.

I have a fear that Bungie may be a one trick pony...

They haven't proven to be graphical geniuses. Let's be honest, none of the HALO games were ever the best looking games out there. So they had to rely on the brilliant gameplay mechanics of HALO.

But, they can't just go creating HALO clones for the rest of time... What will they do now? I am hopeful, but a bit skeptical.

goodganja6739d ago

It's good to see the truth on the matter. Now with Bungie being a free independent developer, look for Sony to financially support them on getting Halo 3 or Halo 4 to PS3 to maximize costs.

Namco did it with Ace Combat and Eternal Sonata. Capcom is notorious for doing it. Bungie will do the same. If Halo is a 100 million dollar franchise on just XBOX, it will be a 1 BILLION dollar franchise on PS3 as well.

P L A Y B 3 Y O N D

Feihc Retsam6739d ago (Edited 6739d ago )

Bungie didn't take the rights to Halo with them when they left Microsoft.
If there will be a Halo 4, it's all Microsoft... Or they will be paying MS big time royalties to use the HALO name... And don't think that Microsoft will be letting a Halo title land on a competing console.

Supporting story here-
http://www.itwire.com/conte...

I thought this statement was pretty bullet-proof, but some genius with conflicting information has disagreed. I'd love to be enlightened as to why my above statement can be disagreed with. Do tell

MGS4... WAIT B3YOND...

BloodySinner6739d ago

... besides, Bungie may be "free" but they still have a publishing deal with Microsoft, so...

iNcRiMiNaTi6739d ago

and u still make these comments...jeez how dumb can u be?

+ Show (1) more replyLast reply 6739d ago
Sam Fisher6739d ago

bungie did their part (halo series) they can go b/c marathon was wack not to mention its their first game halo came out clean and their future games r gonna suk (im not saying this b/c ima a 360 fanboy, im not a fanboy to any console, i bow to no man except 4 sam fisher) and by the way we have a new halo (MASS EFFECT) so M$ has nothing to be afraid of FOR NOW

Dukester1016739d ago

Microsoft owns the rights to Halo and any other Halo-esque title. Sony will never be able to buy it from MS, no matter what they offer Bungie.

However, Bungie could create a similar title if they wanted to, and Sony could fund it. Sorry, but Halo isnt going anywhere unless Microsoft feels the need to sell the IP.

Again, like I said, if Sony wants to fund Bungie to create a Halo style game they can, and they might very well do so, but "Halo" and the "Master Chief" are staying exclusive to Microsoft.

-----

I actually hope Bungie pushes out some bigger and better games. While I love the Halo series, they could make something so much more vast and superior...

goodganja6739d ago

That means nothing to me. Do you think in 1995 we would have saw Sonic on a Nintendo system in the future? No. Meaning Halo on the PS3 is very much possible.

Even if it doesnt happen, Sony will provide Bungie the tools needed to make a true spiritual sequel to Halo in the form of Marathon. Allowing them the freedom to develop the game which unlimited hardware resource thanks to Blu-Ray, Cell and RSX.

Marathon sequel will be what Halo 3 should have been. Not to mention Sony would rather prefer their devs to take their time and improve the quality of the game than to rush and bring it out by a certain dead line.

1080p True HD Visuals.
32 Player online experience
Improved Weapons system

Oh yeah!

P L A Y B 3 Y O N D

Show all comments (16)
50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

Read Full Story >>
gamesindustry.biz
Cockney13h ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

Read Full Story >>
rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

Read Full Story >>
gamesindustry.biz
lodossrage1d 15h ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman16h ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb9h ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.