
iGG says: I immediately became a fan of Capcom’s ‘Versus’ series when I first played Marvel vs Capcom 2 in an arcade cabinet a few years back. Sure, I was a little late to the party, but that isn’t to say that I didn’t understand what an amazing game it was. When it was re-released on the PlayStation Network, I made sure to download it, and enjoyed it even more in crisp HD. When Capcom later announced the long awaited sequel to the game, I couldn’t help but get worked up and excited. I even squeezed in the lines a fan always tends to use with such a beloved franchise – Capcom won’t disappoint their fans. The game was released in February of 2011, and it is now that I decided to pick it up and thoroughly play through it. I didn’t hold back from this game for any weakness – I held off because it disappointed me without even needing to play it. However, to bring a thorough review, I decided to finally pick up and play one of the most disappointing game released this year so far. What e...

All 21 Classic Games are playable for a limited time 🎮

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."
But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂

Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has revealed that while it doesn't use gen-AI assets in their games, it is exploring ways to use generative AI to streamline the game development process.
Using Artificial Intelligence (more like Realistic Stupidity) art assets in your games is a great way to get people to boycott your product. We don't need that ugly, unsophisticated, generic, fake art in our games, good on CAPCOM for not using that garbage.
Naw you can't fool us, You work with Nvidia, that's a fact! And here you wanted to advertise but now look stupid!