Project Mimicry works like this: a Kinect camera watches a box of sand. Players mould the sand into whatever shape they desire, and the resulting form is generated in the game as a level.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
Wow what next. A Dora the explorer game. Which now that i think about it. It would work really well on the kinect.
i prefer Journey on PS3.
Looks like the bastard child of From Dust and Journey
Lame
I think of from dust and Black and white, but that demo is pretty interesting.
Makes me wonder what MindStorms and Kinect plu a projector could accomplish for making lego toys that react based on game rules and physical rules at the same time.