180°

Rockstar's "disdain" for LA Noire dev

Two former Bondi staffers, speaking to Eurogamer sister site Gamesindustry.biz under condition of anonymity, claim Rockstar's relationship with Team Bondi reached such a low point during the course of the creation of 1940s crime adventure L.A. Noire that it now has "disdain" for the Australian developer.

As a result, Rockstar will not publish Team Bondi's next game, the former staff members claimed.

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eurogamer.net
5310d ago Replies(2)
TimTebo5310d ago

Rockstar are a bunch of hypocrites. Remember the Rockstar Sandiego scandal? They also worked 100's of hours to complete RDR, it got to the point where the developers wives got pissed and decided to make it public.

Rockstar are being asses right now.

ReservoirDog3165310d ago

I understand how people can get mad about workers on an art/entertainment medium can tend to be terribly terribly overworked but like you said, it's nothing new in the video game industry.

Even look at the movie industry. Hands up if anyone knows the hours per day per week needed for every worker to make a movie. Anyone? 18-20 hour days, 6-7 days a week for anywhere from 2-8 weeks in general. It's nothing new.

Pixel_Pusher5309d ago

does that include not getting paid for overtime? or not getting credit for the work they put in?

Danielmccue5310d ago

I don't understand it. they make amazing games but they act like such pr*cks.

I'm torn on whether i should love them for the games they make or hate them for how they treat their employees.

PhantomT14125309d ago

You could still love the hard-working employees. It's not like they didn't make the game...

theonlylolking5309d ago

Maybe sony will publish la noire dev next game?

ainsz5310d ago

Sorry, but what does that mean, Suck my hoof?

ReservoirDog3165310d ago (Edited 5310d ago )

Shake my head I believe. Though that could work too. Most would struggle to use that one in the proper context though.

ainsz5310d ago

@ReserviourDog316: Haha, thanks for that.

SlickShoes5310d ago

I've worked at Rockstar for a year in the PS2 days, the 6 months leading up to release are constant work, 6 or 7 days a week with 12-16 hour days.

However, I assumed most developers were like this. The money you have saved at the end of those 6 months is brilliant since when you work you have no time for anything else!

When I worked there Rockstar Leeds were fucking up the PSP GTA so badly people from our office got sent there to fix the game and show them what to do.

RememberThe3575310d ago

Whats up with Rockstar and shitty managers? You'd think a publisher that big could afford to spend money on people who get the job done right the first time.

SlickShoes5310d ago

There were a few people there who were there just because they had been there since the beginning. My manager was widely hated by everyone but pretty much unsackable!

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60°

Rockstar launches official marketplace for mods

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.

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gamesindustry.biz
Christopher2d ago (Edited 2d ago )

I wonder how much of this isn't just taken work of others who have modded for free.

Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.

fr0sty11h ago

What I see happening here is, R* is going to ban mods in GTA6 UNLESS you buy them from the marketplace and R* then gets a cut of that sale.

ActualWhiteMan14h ago

Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.

Christopher11h ago

It's okay as long as they get a cut of the money.

fr0sty11h ago

Expect R* to force it on you.

Snookies125h ago

Yep, right there with you. I'll happily donate to a mod creator if it looks really cool, or if I enjoy it. But expecting payment up front? Nope, not touching it.

IanTH11h ago(Edited 11h ago)

I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.

Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.

I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

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290°

Discord Messages Reviewed By Rockstar Before Firing Union Members Have Reportedly Been Revealed

Discord messages Rockstar Games management reviewed before firing union members have reportedly been revealed.

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twistedvoxel.com
Shikoku52d ago (Edited 52d ago )

They were involved in protected Union activities and Rockstar will be in trouble with the NLRB.

DarXyde52d ago

You think this NLRB will lift a finger?

Ps5conehead52d ago

Watch the video this is in England

gerbintosh52d ago

Basically this is Rockstar vs the Union members word. These employees could be cherry picking or spoofing the chat logs.Rockstar could be lying. I will withhold judgment until Discord is subpoened and releases the chat group text from their servers.

190°

Rockstar co-founder Dan Houser explains why open world spy game Agent never worked out

A rare interview from the former GTA and Red Dead Redemption writer and executive producer.

dveio75d ago

Interesting to know.

Among MGS4, Agent was the reason I wanted and bought a PS3. (Who knew we would get other gems like Killzone 2 and TLoU.)

I always assumed it got cancelled due to hardware restrictions even at that time.

Deeeeznuuuts75d ago

Such a shame, I remember first reading about it in official playstation magazine, Agent and The Getaway are the two cancelled games I wish I could play 😩

Christopher74d ago

Because it had to be open world, of course. Couldn't change that and make the Agent game work otherwise. Totally buying it.

Redgrave74d ago

I used to laugh whenever I'd see someone cite Agent as a game to look forward to, because it was never officially canceled (at least, as far as I've seen.)

"It's still real to me, dammit!"