
We've all seen the stunning infantry animations shown in Battlefield 3's single-player footage, but DICE has revealed that some of the Frostbite 2 engine's features will be modified for the multiplayer component of the anticipated shooter.
Speaking in Edge issue 230, DICE lead multiplayer designer Lars Gustavsson detailed that Battlefield 3's multiplayer infantry animations are not the same as we've seen running in single-player footage, but are instead finely tuned for more responsive competitive play.
"In multiplayer, we do an additional pass for animation. In single player you don't mind if a guard up on a balcony does a Hollywood death - stumbling around a bit before falling over."

Battlefield 3's former Lead Designer has revealed that there were two cut missions from the main campaign
Get rid of campaigns, move the game to mobile, and try to compete with warzone. They would save time and money.

Whether it comes through remakes or a new game with a similar style, DICE should aim to revive the glory days of Battlefield 3 and Bad Company 2.
hmmm I think there will be no old BF glory days for EA since they are loyal to their greediness and laziness :D
You're asking for a miracle with EA that will never happen unless they can exploit the money making schemes behind it.

This Battlefield 3 Reality Mod installation guide will show you step-by-step on how to install the new reality mod by Venice Unleashed.
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I haven't seen any console multi-player footage as all the footage from E3 was on big, dark, black boxes with unknown PC's inside. I guess they are going to wait until launch to show the console multi-player version tho I'm still waiting for some campaign footage that is longer than 2 minutes...O_o...maybe show that tank footage on consoles.
The PS3 console campaign footage already showed the game to be sub par on consoles, one can only imagine what the multi-player looks like.
I wonder why they haven't been showing the console stuff...maybe something to hide. If they expect the millions of console gamers to pay $10 more for their game, the least they could do is show it but I guess that's asking too much???
@ChaLk...of course there is nothing about the consoles hubcap...that's the POINT. Your PC icon says it all...o_0
wait what
yeah man this is totally something they havent done before and is new and exciting
its not really something exclusive to dice since many games do it i was expecting something a little more you know unique
example of uniqueness
unlike killzone 3 which used spus for post processing and the rsx for the rendering tasks
dice is using the cell for the rendering tasks and the rsx for post processing
DICE! DICE! DICE! Can't wait for BF3! XO
good they know what they are doing...
I feel really sorry for DICE lately.
It seems like they have to defend themselves at every bloody corner, simply because CoD players are like rats; you're never more than 10ft away from one of the ***tards.
''So, is this new feature like CoD's''?
''Err...No, because CoD's is cra...''
''Well I dont want it then.''
Stop critisizing the better game developer (DICE) who have been around FAR LONGER than most developers, and let them do what they know and can prove, works.