
"Throughout the course of video game history sequels have been the norm. If one game comes about, there is bound to be a second one that tries to be better. But as of late I have been seeing fans of the original games bashing their sequels, and why? Mainly because of change. But I fear, my friends, that a sequel must come with change. You cannot expect “Action-Game 2” to be the same as “Action Game,” can you? But this is not the only thing I have noticed about sequels; I have also noticed that they are released way too fast and not given enough attention."

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
too many sequels releasing too early = devs short of new ideas
Gta Has Been Very Quiet
some of them have been horrible with sequels cough cod and halo cough, the ones with alot of time inbetween are usually the best
There's a little thing some people seem to misunderstand. That little thing called "demand"
Just because YOU didn't ask for it, doesn't mean everybody else didn't too.
Not all sequels are like that but some franchises are actually "milked" because of demand. FF being one of them. Zelda being another that is genuinely carried on because of fandom.
Games like Halo and CoD on the other hand, there's just no excuse.
Sequels are fine in general but we get a lot of them so soon so often now that there's very little difference between them.
It seems like a lot of devs are afraid of taking a risk and alienating the fans, That or they just like milking a franchise.