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8.5

[iGG] Review: inFamous 2

iGG says: "In 2009, Sucker Punch surprised gamers by creating a sandbox game that blended elements from a variety of genres in such a magnificent way. Combining Platforming, Third Person Shooting and Role Playing, inFamous gave players the ability to determine their path as a hero or an antihero to aid in the saving of Empire City or the destruction of it. Two years later, Sucker Punch releases the sequel to this hit game. Does inFamous 2 improve where the first lacked, or does it fall flat with a massive Thunder Drop?"

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igogaming.net
120°

Sucker Punch Co-Founder Brian Fleming Leaving Studio at End of Year

Starting January 1, longtime creative and technical leaders Jason Connell and Adrian Bentley will step into new roles as studio heads, continuing to guide the team’s focus on ambitious, character-driven experiences that define PlayStation Studios.

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sonyinteractive.com
160d ago
Gamersunite880159d ago

Maybe my personal favorite Sony studio. I love SP.

150°

Sucker Punch To Work On Franchise Spin-Offs After Ghost Of Yotei

Ghost of Yotei can be followed up with spin-offs, confirms the Creative Directors at Sucker Punch Productions.

-Foxtrot602d ago (Edited 602d ago )

Kind of surprising because I don’t know how they’d do spin offs given that they are now making each new game about a different Ghost. When you spin off it’s usually about a different character or location but they are already doing that here.

Only thing I can think of is Jin making a return with a direct follow up to Tsushima and then eventually Yotei will get the same treatment.

isarai602d ago

Legends? Or maybe code for GAAS 😔

-Foxtrot602d ago

*shudder*

I didn’t think about live service

As for Legends, I think doing it as an update after launch for the current game is a better way than a separate game entirely

lukasmain601d ago

Maybe some "Iki Island" sized "spin-offs". Which I would love.

Daeloki601d ago

I think people are throwing around the word spin-off without really knowing what it means. As far as I know, or maybe this is just my interpretation, but a spin-off is something that features someone who was already introduced in a main entry.

So in my mind, Ghost of Yotei is it's own standalone entry in an anthology. Whereas a Ghost of Tsushima spin-off would be if we got something like a game, novel, comic or series focusing on Yuna, Kenji, Tomoe or some other character from the game.

lellkay601d ago

Maybe a spin off dedicated to a side character established in GOT or GOY?

victorMaje601d ago

That’s how I’d understand it. I thought they’d go back to Jin though. Imo his story needs a sequel.

+ Show (1) more replyLast reply 601d ago
Relientk77602d ago

I mean or you could make a new Sly Cooper, InFamous, or new IP and not milk this series...

Daeloki601d ago

So Ghost of Yotei is milking the series... but making a new Sly Cooper or Infamous isn't?

Chocoburger601d ago

I believe his point is that both series have been gone long enough where regardless of how many entries there are, he (and others) miss the franchise and wouldn't feel like it's considered "milking" due to the massive time gap.

When a gameplay style or characters are gone for so long, its only natural to want to see it return, right?

Mix it up, don't just pigeon hole yourself to make only samurai games, toss in some variety. But if Sucker Punch doesn't want to do that, so be it.

The_Hooligan601d ago

We have had 4 sly cooper games (not including the collection), 3 infamous games (not including the spin-off first light) and so far only 2 ghost games so i wouldn't really call it milking the series. Now, i wouldn't mind also getting another sly or infamous game though.

Jin_Sakai602d ago

Would much rather have a new Infamous game or even a new IP after Ghost of Yotei.

CrimsonWing69601d ago

So, they’re not going to work on different things? Just Ghost and spin-offs for years to come? Please don’t Ass Creed this IP

Profchaos601d ago

Feels like Sony's thing lately studio struck gold and 10 years later they are still toiling away at the same IP tlou and horizon two of the biggest examples

StoneTitan600d ago

You mean every studio in existence?

PitbullMonster601d ago (Edited 601d ago )

Probably for the directors cut edition of GoY for the PS6.

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110°

Sucker Punch Productions - Studio Profile | PlayStation

Meet the team at Sucker Punch Productions!

victorMaje1011d ago (Edited 1011d ago )

Ghost of Tsushima and SP were my 2020 goty & dev of the year.

Starman691009d ago

Christ, ghosts of Tsushima was absolute epic on ps5. Top 5 of all time for me 👍

northpaws1010d ago

I need more from the Ghost's legend mode, too addicting but ran out of things to do after a few months, can't get enough of it.

MIDGETonSTILTS171010d ago

This means a new IP reveal is coming, right?

Why else educate the masses on a studio’s branding, if not to show off something that isn’t a sequel?

AdonisIsBeast1010d ago

More action adventure titles in development or they actually going to dip their toes in an RPG? Tired of Sony’s formulaic titles

MIDGETonSTILTS171009d ago

I love Sony’s consistent output.

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