
DSOGaming writes: "With the release of the Sandbox 3 Editor, we kind of expected to see amazing things from Crytek’s community. And they didn’t let us down. Behold the first screenshots of Crysis 2 modded that showcase some breathtaking visuals and open up the gap between current-generation consoles and PCs. If you thought that a high-end PC couldn’t provide far superior graphics than those of X360 or PS3… think again."
Crytek : In episode two of Our Story, the team discusses the evolution of Crysis into Crysis 2 and 3 (and the pressures that came with it), how a local connection landed an incredible collaboration with legendary composer Hans Zimmer, and the New York trip that inspired much of Crysis 2. For the gladiators among you, you’ll also get an exclusive behind-the-scenes look at the development of Ryse: Son of Rome and the attention to detail that went into it.

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
yeah dx11 mod capability is nice.
good things coming.
http://www.youtube.com/watc...
I want to go back to the jungle though.
And this is what, less than a week with the sandbox editor? I cant wait to see what the community will come up with over the following months. The best thing about the original Crysis was the support and mods it recieved hopefully the sequel lives up to that.
I didn't find it extraordinary to be honest.
Current gen yeah (PC wise), for next gen? meh
Reporter: If you thought a high end PC couldn't provide far superior graphics than those those of Xbox 360 or PS3 then think again.
Reddragan: If you thought a high end PC couldn't provide far superior graphics than those those of Xbox 360 or PS3 then your bloody idiot.
ok, am i the only one who wants the next gen consoles sooner than later???
i want full hd gaming at 60 FPS.
i want advanced AA to get rid of those ugly jagged lines.
since uncharted 2, there isnt ONE GAME that got me shocked and awed at it graphics.