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Binary Domain @ E3 | First Impressions

Patrick of RoboAwesome.com takes a look at Binary Domain, SEGA's upcoming squad-based third-person shooter, following E3 2011.

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roboawesome.com
30°

Sega records $200m impairment write-down for Rovio during Q3

Rovio “found it difficult to advance its initially planned business development,” says Sega.

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gamesindustry.biz
60°

Hideki Sato, designer of Sega's consoles, has died

Sato and his R&D team were responsible for the creation of Sega’s arcade and home console hardware, including the Master System, Genesis / Mega Drive, Saturn, and Dreamcast.

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videogameschronicle.com
victorMaje3d ago

I still own those systems, and many games that were built for them.
Thank you for an amazing part of my childhood.
Rest in Peace Legend.

Agent753d ago

He joined SEGA in 1971, wow. The Mega Drive, Saturn and Dreamcast hold the best memories for me, more so the Mega Drive. Thanks for the memories, Hideki-sama.

gigoran83d ago

Sega's swan song, their best and most memorable console, the dreamcast. it will last for generations

ZycoFox3d ago

Dreamcast was a very good console, with some minor setbacks, no 2nd stick and could've used a bit more disc space. The main thing that let it down was support, the short time it was on the market it did still bring in a bunch of really good titles, if only it had another 2-3 years and more longer story based games as well as the arcade games.

I would say because of the above the Mega Drive / Genesis is probably their best, simply because of the wide range of support and amount of quality games.

Profchaos2d ago

Yeah also massive mega drive fan it's my favourite to

Loktai2d ago

there was a point in time where the DC was meant to have a MATROX gpu possibly, as well as other contenders and if it had along with a possible DVD drive and price hike it would be a totally different beast.

RaiderNation2d ago (Edited 2d ago )

Yeah, I loved the Dreamcast, but massive oversight not including a right analog stick. A very strange design decision considering that dual analog was already standardized by Sony during the PS1 generation. Virtual On was literally unplayable on the controller because of it.

1nsomniac2d ago

^ I had Virtua On and loved it.. what made it unplayable?

shinXseijuro2d ago

I was 8 years old when Dreamcast came out I don’t know for other people but it was the coolest thing to me when I could go play it at my older siblings . I finally bought my own Dreamcast around 2005 , when I was in high school and was old enough to save money . Had a blast with jet set radio , sonic adventures 1&2 , shuffle , code Veronica , Power stone 1&2 , crazy taxi . House of the dead Arcade style shooter. . I even had the reindeer bot CD for burnt games . Oh and I remember lending a friend a copy of SF alpha 3 Dreamcast with the box …. Dude never gave it back to me 🤣

+ Show (2) more repliesLast reply 2d ago
S2Killinit2d ago

Shenmue blew me away, and took me to a place i had never been before (until years later)

Relientk773d ago

I love my Sega Genesis. I have childhood memories playing that console which will never fade.

Profchaos2d ago

Rip you glorious sob absolute legend

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40°

Yakuza Kiwami 3 Director Says The Future of the Kiwami Brand Is To Go Beyond Just Remakes

SlimePress' Interview with Yakuza Kiwami 3 director and Yakuza Series Chief Director Ryosuke Horii, where he discusses the future of the Kiwami brand of Yakuza remakes from the Yakuza Kiwami 3 + Dark Ties Launch Event in Malaysia

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slimepress.com