
BeefJack: "The Wii U will “be a good platform to develop for,” say Sega MD of Development Gary Dunn, explaining that “we’re finding it to be quite powerful” – and that they would be looking to take advantage of its unique features."

Two-day event includes exclusive reveals, trailers and playable games on show floor.

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).
Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.
Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.

CEO Haruki Satomi said Sega will "take these lessons into account for future initiatives"
i more like it to be instead of "quite powerful" > "VERY powerful"
very very powerful sega
i hope everyone keeps saying Wii U is weak and not powerful enough!!because with the hardware specs not final i think nintendo will feel the pressure to make it as powerful as they can within a reasonable price piont.
they know they don't want to fall behind again. all this trash talk should shove them in the right direction.they aleady are giving the devs better development kits. i bet they would of just stayed where they were at but now they know the people want graphics a decent bump above 360 and ps3.so all that hating helps keep the Wii U in peoples minds. cause there's more nintendo hate articles everyday than any other article on n4g.and the hating shows nintendo they need decent power.
even though i would be happy with ps3 level graphics cause just seeing what nintendo could do with it would be amazing!
This position is not sustainable. What about games like Resident Evil 5 and Modern Warfare that require a split-screen for the multi-player. Are we supposed to play that with a Wii-mote?
This decision is not going to hold out until the console release. This like the time before the PS3 released when, Sony said that some PS3's would not have standard hard drives and some of them would not play HDCP protected discs.
I say again, this position is not sustainable if Nintendo wants to compete in the hardcore market this time. Either 1)there will be a new "ordinary controller" to go along with the "big-screen controller," or 2)they will allow the use of two "big-screen controllers"; or 3) they will once again not be taken seriously by the hardcore market.
Edit: Forgive me. I put this post in the wrong thread. I meant to comment on the thread about about the WiiU only allow one big-screen controller and 4 wii-motes.
http://n4g.com/news/788802/...
The Wii U has the potential to be powerful.
Given that it's using the Power 7 series, it could be really fast... but I would wager that, in order to keep heat down in that tiny case, it will be woefully underclocked, until the process size can be reduced to 32nm or less (IBM has stated that the current chip dies are 45nm).
Such a plan actually perfectly compliments the Nintendo paradigm. Release a console, then release a minor upgrade 2 years later, rinse, repeat...
There's nothing stopping Nintendo from releasing the Wii U with a 1.2 GHz quad core Power 7 (which is a far more powerful chip than it sounds like, due to a large L3 cache), and bumping the clock to 1.8 GHz in 2 years time via firmware updates, while they release a 32nm version of the Wii U... also causing many older Wii U's to overheat and die, after their warranty has expired. Evil? Sure. Whatever. Didn't stop MS from releasing before the 360 was ready, did it?
Also, it makes it seem as though the developers are "learning the console" and their games magically improve (see: PSP, which started at 222 MHz and now runs at 333), and appear to be on-par with more modern consoles (PSP vs 3DS, much like Wii U vs XBox 1080 in a couple years)