
Stephen Kelley of gamrFeed says: "The dust has settled and another E3 is behind us, thus ending the “peak period” for ridiculous video game rumors. Last week I told you guys that we would start tearing apart the rumors that we had collected, looking for any grain of truth held within. We had just over ten rumors last week, made up of the most persistent ones that kept getting discussed all over the internet. Of the dozen or so, a few turned out to be fairly truthful, while others….not so much."

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
I really though Skyward Sword was going to head to Wii U, busted that one up.
still surprised that the Wii U actually had a screen in the controller, just sounded too crazy when that was rumored.
A couple right, mostly wrong though.
Never trust the rumors...
Adam and Jamie personally tested each of these. :-D