
GrE writes, "Earlier this week I asked if you were sick of motion controls, and now I want to delve a bit deeper into that question. Microsoft, Sony, Nintendo, and even Apple keep pushing motion controls on gamers. Accelerometers and gyroscopes are finding their way into damn near every device tied to gaming. While the use of motion can certainly enhance the overall experience when it is well implemented, it can also be a large detraction when poorly integrated. Thus, are we just missing the point of motion controls?"

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.
most people ae fine with motion controls especially if implemented correctly and more so if its an option. There is plenty of space for an alternative method. What people seem to not like is when it becomes too much of the focus.
very interesting read!
They need to stop trying to get us peeps who use k/m, and gamepads to use motion controls. We have been playing for many years with them and know how much better they are for video games. When I talk to gamers that do not like motion controls they usually want a video game that is like the holo deck on star trek. They say that until then controllers and keyboard and mouse are the best.
So until we can play games like that I do not think that core gamers will leave the controller.
Nobody wants to put the work into good motion controlled games because the casuals will eat it either way.
I'm all for an extra way to play a game, the thing I don't like is when a game is for motion controls only (although I see why some kinect games are like that).