
GameZone's Ben PerLee previews SSX: Deadly Descents from E3 2011 and showcases what looks good and bad about the game. He discusses characters, techniques, gameplay, mountain location, and tricks.

TGE:
Those monitoring the issue of Online Passes are also aware of the Arkham City Catwoman debacle , one of the finest examples of ludicrous Online Passes. When word came down the grapevine that EA Sports' SSX would also utilize an Online Pass, we were deeply concerned; fortunately it's not as bad as we thought.

TechNoid writes: "A just received e-mail from Electronic Arts, containing a list with upcoming releases, featured a limited edition of SSX."
Explore the Massive World of SSX. SSX Creative Director Todd Batty, and Environment Art Director Geoff Coates take you around the world in the SSX Massive World Producer Video series. In this video, the third and final installment of the series, Todd and Geoff will take you from the volcanic tunnels of Africa, to the lush environments of The Rockies, to the high altitude engineering of The Alps.
i loved the first few SSX games...cant wait for htis one
I've played one SSX game in my entire life, and while it was most certainly fun, I can't say I'm a big fan of the series.
I feel like EA shouldn't have buckled to fan's demands with this. They had an idea and a style and now it's sort of just another SSX.