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Wii U Impressions

Nintendo pulled back the curtain on their next console during their E3 2011 presentation. While most of the details were already revealed for the Wii U, there was still a sense of mystery about the controller. All the rumors were true, the Wii U's unnamed controller does feature all the buttons and control sticks of a GameCube controller, it does feature a forward facing camera, it does have motion control, and most importantly it has a 6.2 inch touch screen.

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nintendoworldreport.com
5457d ago
ZoidsRaven5457d ago (Edited 5457d ago )

The controller's size will take some getting used it, but I think Nintendo is on to something.

EDIT: Though I think Nintendo better do something with that "one Wii U controller per console" thing. Besause that seems to be the Wii U's only problem for me. 7_7

Samus HD5456d ago

agree
but I think that will change when they read all the complaining comments :)

bwazy5457d ago

Guys, go hold your laptop or a book like the Wii U's controller is. Now, I'm not saying that you should to this for 30+ mins, but after about 5 or so, your thumbs really start to get sore (simulating button presses). I don't know how they specifically designed this controller, but they better do some extra fine testing on comfort levels during extended levels of play.

Shok5457d ago

I get what you're sayin dude, but really......a laptop is much wider than the controller and a book is much thicker. Bad examples.

just_looken5456d ago

bad examples but a valid point though you guys remember Nintendo launched the 3ds headache machine and the wii destroying tv craze so they probably wont fix it.

bwazy5456d ago

I was using a macbook air and an acer eeepc lol. Also books don't have a standard of thickness.... :S

TruthbeTold5456d ago

From what people are saying, as big as it is, it weighs no more than an Xbox controller does, and it's comfortable to hold. So what's the problem again?

mamotte5457d ago

"...the possibilities the new controller represents far more than I was by any upgrade to the graphical and online capabilities of the system and by more than anything else I saw at this E3 or any of the three I've attended."

See? this is innovation! If you only want power, buy a PC already.

ATiElite5456d ago

Ummmm hold on there a minute brother!

I have power and innovation. You do realize that the Wii-U design came about from old school IBM slates that could interact with a PC wirelessly and even swap displays, this was mostly used with power point presentation and chart could update in real-time. Well if you didn't....you do now!

This High end Business tech that's like 10 years old just found a way to mainstream console gaming.

I really like the Wii-U as it will open up more innovation in Video Game Play..........BUT don't ever forget that consoles are nothing more than low end PC's. Almost nothing on any console wasn't already done on a PC first (except the wireless controller Atari 1982). Even PC's had $1000 Blu-ray burners before Sony released the PS3.

mcstorm5456d ago

I cant wait to get a wiiu with nintendo showed looked good ok the controller looked big but when you look back at all nintendos controllers every one has said this about them all but they have all worked very well. As long as the dont sell the wii u controller for a high price on its own and the online is at lest like psn ide be more than happy that the console would work for the core.

NESpower5456d ago

The controller is much smaller in person. Check out hands on videos. It's still sizeable but not like the E3 video made it look. Everyone and I mean everyone is saying it's way more comfortable than it appears. And lighter.

mcstorm5456d ago

I bet it is so far Nintendo have not made a controller that is uncomfortable.

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40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

The top 10 best Super Mario games ranked

NE: "We rank the 10 best main series Super Mario games in celebration of the recent MAR10 Day with 2D and 3D included."

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nintendoeverything.com
Agent7551d ago

Best 2D, Mario World, best 3D, Mario 64. Can't say there's been a bad one, although Mario World 2 wasn't a true sequel. The Mario Land games were good (not the first one) and also Wario Land. I thought after Mario 64, Mario 3D World was excellent.

50°

Interview: Patricia Summersett on voicing Princess Zelda for nearly a decade

Believe it not, The Legend of Zelda: Breath of the Wild is almost ten years old. It was a massive game for many reasons – it launched alongside Nintendo Switch, was a new take for the series by going fully open-world, and introduced various aspects like voice acting in a mainline game for the characters.

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nintendoeverything.com
Gamersunite88058d ago

She does an incredible job as Zelda.