
With the lights dimmed and confidentiality warnings issued (members of the press were guarded by a night vision-donned security guard), Gearbox president Randy Pitchford stated his thesis: James Cameron’s Aliens had influenced more games than any other film. Considering everything from Samus’ matriarch-hunting excursions to Valve’s face-hugging homage in Half-Life, few could argue with the developer’s claims. Pitchford even confessed to the movie serving as recurrent source material, admitting “It’s the thing I’ve been stealing from all my career.”

Too many games aren't given a second shot. We at VGU choose which games we would love to see receive a sequel.
The Saboteur - criminally underrated and a fantastic mechanic of bringing colour back to Nazi-occupied Paris.
The article lists Bulletstorm, Sleeping Dogs, and Aliens: Colonial Marines.

Player 2 takes some quiet time to look back at some of the most hyped failures of the past 10 years.
Can't argue with any of those really, but I would add Resident Evil Operation Racoon City and Metal Gear Survive to that list. Both terrible games from good franchises.
Bulletstorm, I actually liked the gameplay but the atrocious writing and characters made me despise the game by the end of it.

Thanks to a bustling mod community on Steam, Gearbox's Aliens: Colonial Marines actually has a stellar multiplayer experience to offer these days.