
IGN: "There's a thrilling sort of freedom about Bohemia Interactive's Arma series. It places you into huge, open battlefields and gives you a colossal amount of gear and vehicles to toy around with. It's a military nerd's childhood fantasy that lets you command soldiers to assault enemy facilities, pilot attack helicopters and rumble through hostile streets in tanks.
Woven throughout all of this will be a reworked interface that Bohemia is promising will be more intuitive to use for ordering teammates in the field or controlling the action from an overhead map, real-time strategy style. Bohemia also wants to deliver multiple endings and branching mission structures in Arma 3' s story mode, where you'll need to make decisions about helping or ignoring certain factions encountered while in the field."

Dedmen writes: "Welcome to this technical deep dive into Arma 3's performance optimizations in update 2.20. Before handing you over to this blog's actual author, I wanted to share a few words on the state of Live Ops. Yes, REPception is now a thing."

ARMA 3 and ARMA Reforger project lead Krzysztof Bielawski discusses the use of the game for misinformation in real-world conflict.

Bohemia Interactive claims an ARMA 3 console port is completely impossible, but more optimisations are in the works.
Looks good to me.