
There used to be a time where there were no options for difficulty. You would just press start and go and get your butt kicked. Nowadays, you are prompted to select your preferred level of challenge.

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).
Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.
Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.

Nintendo completed its share repurchase and set its secondary offering price at 8,347 yen ahead of March 16 delivery.

Nintendo filed a lawsuit in the United States Court of International Trade.
Nintendo of America is suing the United States government over the sweeping tariffs President Donald Trump put in place last year, according to a complaint filed Friday in the U.S. Court of International Trade and obtained by Aftermath.
LOL I read this on gaff, will they refund the money back to the gamers? highly unlikely. Didn't they just raise prices and pass it onto the gamers? Only Nintendo would send out the Ninjas to the US government.
I remember playing all those games he mentioned in the before time, and he aint lying when he says HARD - 3 continues, maybe the occasional extra life, and some games so hard after beating it once was enough.
Now a days if you can't finish a game in either one setting or within 48 hours is automatically considered "bad" unless its far overhyped and even then it must have an easy setting so people can run through it then blog about how "Easy" it was.
bayou billy? talk about impossible driving sequences. that game made me pull hair. i still never beat castelevania, faced dracula many times though. the nes was truly the golden age of gaming where half the games i put in my magic box were not beatable. today? i can beat any game i put into my machine. syaing "i beat XXX game" actually used to mean something.
sad what gaming has become. i guess that is to be expected when they are appealing to the mass market that loses interest , and profits for developers, when they cannot beat a game while gaming on their iphone at the bus stop. nowdays when i start any game i usuaully pick the 2nd from hardest difficulty right out of the box or it will be too way too easy. the fact they have replaced health packs with regenerating health is fact to this point. games are casual as fuck nowdays. casuals burn in hell.
Like I said in the article I could have gone on for much longer talking about the many crazy hard games in the NES library. There definitely a big difference in finishing a game today compared to 20 years ago.