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170°

Do Exclusives Matter Anymore?

NowGamer speaks to CliffyB, Sony, Nintendo and analysts to see if exclusives are still powerful or not

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nowgamer.com
iamnsuperman5472d ago (Edited 5472d ago )

The Halo effect is a good example of why exclusives matter. Services offered from the console are making more of an inpact than they use to but exclusives still matter

DarkCharizard_5472d ago (Edited 5472d ago )

MS:

Halo is the main exclusive system seller for Xbox 360. Forza & Gears not so much, but due to strong reception and popularity of previous games, I expect Forza 4 & Gears of War 3 to be system sellers for the Xbox 360. Kinect is also a seller, but there is no MUST HAVE game. It's more like the innovative hardware is selling itself.

Nintendo:

Mario is obviously the biggest exclusive system seller in the industry. But aside from that Nintendo has Smash Bros, Donkey Kong and Zelda as system sellers for the Wii. The Wii series(mainly Sports, Play & Fit) is also huge. Then there was Monster Hunter Tri and Dragon Quest X is coming up.

Sony:

Metal Gear Solid 4 & Gran Turismo 5 were the biggest exclusives for PS3. However the GTA & Final Fantasy titles which were really big for PS2 are now multi-platform, Metal Gear & Tekken franchiss are going in that direction as well and Gran Turismo isn't that much of a big deal anymore compared to the PS2 days. Dragon Quest has shifted to Nintendo. PS3 is going strong mostly because of the excellent brand image created by PS1&PS2 for Sony. I fully expect Infamous & LittleBigPlanet to become main system sellers in the future, but they are not quite there yet. Uncharted 3 will undoubtedly be a system seller though :)

SoapShoes5471d ago

What the crap? Gran Turismo isn't a big deal? It'll easily hit 10 million by the time the next is out. It has already done over 6 million and hasn't dropped price or had 10 years like GT3.

DarkCharizard_5471d ago

It will have trouble even reaching 7million by the rate its going at now. A price drop may help, but 7.5 or 8 MAX. GT4 Prologue did less than 5m. That's nothing compared to what the series sold on PS2!! It's still a system seller, but not what it was on PS2.

darthv725472d ago

with parity between platforms, the exclusive argument matters to the top brass in each company as well as the faithful followers.

If you are someone who fits in the middle then exclusives are not the big selling point.

Focker4205472d ago

Exclusives sell consoles, end of story.

skyward5472d ago

Wrong - good exclusives sell consoles. Too Human and Haze did not sell consoles, end of story.

fastrez5472d ago

Yep GOOD exclusives sell consoles, not just any old crap.

See: Too Human, Motorstorm Apocalypse etc

sikbeta5472d ago

Wrong, Exclusives are the Reason of why you choose a Console over the other, that's it and always will be

PlayStation: Gran Turismo, God Of War, Uncharted +
Xbox: Halo, Gears of War +
Nintendo: Mario, TLoZ, Metroid +

fastrez5472d ago

Huge article, and some interesting points about how marketing alone isn't enough to sell exclusives.

Surprisingly insightful stuff from CliffyB as well.

jimmins5472d ago

Halo, Halo, Halo, Halo. Yes! tharts one sgame, sure... sure... its a hgames thats on an xbox, but wat about gt5;; whats better isn['t it?

Time will tell.

Surfaced5472d ago (Edited 5472d ago )

As long as there are at least two platforms competing in the same market, exclusives absolutely matter.

Also I'd like to emphasize the marketing aspect as well, and I wish I could punch Sony until they get it. Either the marketing budgets set aside for most of their first-party releases aren't big enough, or they've hired people who remain ignorant of what they're really competing against.

I'd like to be proven wrong but I'm willing to bet that come October, there will be billboards and viral campaigns for Gears of War 3, while Uncharted 3 will only receive a nice TV commercial. Hell, Microsoft already bought a minute-long ad during the Manchester/Barcelona game last weekend... and we're still months away from launch.

Why o why5472d ago (Edited 5472d ago )

I partially agree with ya. Things usually wont sell to its potential if the masses dont know, true but that approach for every game under sony could fund a small war IF the very effective ms model was adopted. There has to be a ballance imo. Sony could definetly push more but not at the detriment of its studios upkeep. That wouldnt benefit me personally. If all of these companies had unlimited resourses sony would spend like ms does with their advertising and ms would have a comparable amount of studios. Doing both hasnt happened as far as i can see.

Dart895472d ago (Edited 5472d ago )

What kind of retarded ? is this??Of course they do that's what separates the consoles without exclusives they're would be no point in owning multiple consoles.

@Below i did read it maybe i should have worded my statement better:D.It was not aimed at you.

fastrez5472d ago

Read the article. It explores WHY they matter.

Christ...

jimmins5472d ago Show
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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai25d ago (Edited 25d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio25d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing25d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9225d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit25d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing25d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9225d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

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blog.playstation.com
28d ago Replies(1)
BeHunted27d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy8527d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele27d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla27d ago (Edited 27d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk27d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay27d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

+ Show (1) more replyLast reply 27d ago
Athlon10127d ago (Edited 27d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit27d ago

Its not the war. Its the RAM issue.

jznrpg27d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon10126d ago (Edited 26d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz14927d ago

Oh no...should I get the Pro now before the price increase?

70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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gamedeveloper.com
Eonjay27d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn227d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers27d ago (Edited 27d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn227d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown27d ago

You don't really know how this works huh?

Profchaos27d ago (Edited 27d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay27d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay27d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac26d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger27d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300027d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde27d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood27d ago (Edited 27d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde27d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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