
"An artist who currently has over10.6 million plays on his flash games at Kongregate.com alone, Nerdook certainly knows a thing or two about making flash games, his biggest successes include I Am An Insane Rogue AI, ClueSweeper, and Monster Slayers. You can check out his collection of games in his profile at Kongregate.com.
I asked him a few questions about being a flash game creator, indie developer and a person in general. Here’s his responses:"

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
Interesting. I'll have to check out some of this guy's stuff!
good interview :)
Just looking at the title "zombies took my daughter", it makes me want to support this guy more and more