
Gaurav Khanna, an astrophysicist working at the university's Dartmouth campus, has been building his own supercomputer of sorts with the popular gaming console.
The professor has been renting time on supercomputers at NASA and the National Science Foundation to run highly complicated calculations on the amount of radiation emitted when a black hole swallows a star. That supercomputing time, though, doesn't come easily or cheap, Khanna said. In an average year, he rents about 30,000 hours, which costs between $20,000 and $30,000, a significant chunk of his grant money.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.
Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.
It is not that I would like to see a black hole swallowing a star in one of the ps3 games rendered in exact simulated way. It just proves that if you really want to program on ps3, you can do anything you want. It is not that you don't have enough power or that it is too difficult to use. You just need to know what the threads are and how to synchronize them. I do not really see how can you make a game that is single threaded anyway, it is natural way to split the code in threads. Time to hire some programmers? Spaghetti coders are from the past, it is object oriented, multi-threaded era.
Imagine how would a game look like if the current developer teams programmed it for a supercomputer. Stanford bunny hopping at 10fps... Supercomputers are so last gen...
ps3 is a supercomputer alone, and where did you get supercomputers are last gen? if supercomputers are last gen, then there is no next gen
What he meant was, You need need a supercomputer as such,Nasa,etc etc.
You can just hook up 8 ps3's and get the same compute power etc.
Its all interesting anyway.
"Calculations that would take nearly a year to finish on a desktop computer are being done by the cell chip array in less than a day."