
Infinity Ward’s Robert Bowling discusses the lead development platform and DLC plans for Call of Duty: Modern Warfare 3.
Free for Playstation owners

Players are using hacks to gain an advantage in the game, such as aimbots and wall hacks. The first gives a player superhuman aiming abilities, while a wall hack lets you see through walls to gauge where other players are.
“These hacks are typically used by PC players, but those playing on PC via Xbox Game Pass are identified as Xbox players in multiplayer lobbies.”
This is pretty dumb to say the least.
Don't Gamepass online games have anti-cheat systems?
If not, that's pretty dumb. Microsoft need to fix that asap.
I mean, COD games was always filled with hackers, nothing new. I can’t blame MS on this. Activision had years to try and fix this. Might take MS some time to make some change.

The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report. Instead, Activision assured developers it was simply for internal concepts. That, of course, was not followed through. For what it's worth, per the PlayStation Store, 2,400 COD Points cost $19.99, meaning players potentially spent real-life money on a skin that was not created by an actual human.
As far as A.I. use goes across Activision, a source told Wired that 2D artists are utilizing A.I. to aid their work. That is a result of mass layoffs, in which many 2D artists were impacted. “A lot of 2D artists were laid off,” the source named Noah said. “Remaining concept artists were then forced to use A.I. to aid in their work.” Mandatory A.I. trainings have been implemented, according to Noah.
Activision. And MS. They will ruin console gaming forever.
Oh and where the FRIGGIN outrage people? When Sony makes a remaster of a masterpiece single player story driven game, they get roasted. But this, this, goes unnoticed? Then don’t complain that you aren’t getting enough single player story games.
"The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report."
We're talking concept art? Because as of right now there's no way to generate a final 3D model with final textures. So the final assets don't use AI. That's not to say that it sucks for 2D artist that it's easier to generate visual ideas and build from them leading to less 2D artists needed (really sucks), but are they say the final concept art was completely AI generated and then 3D artists built from that? And yes, I'll pile on that Activision as a publisher and their developers I have experience with suck and they'll do whatever, ethics be damned.
Wow I can just imagine the likes of Activision, EA and Ubi etc having an army of AIs creating overpriced crap and the fanboys just lapping it up. I hope the AIs have a good union.
I understand why people think it’s good idea to Unionize to fight back against such things but it’s not. It’s a bad idea. It’s activisions wet dream to have these pumped out weekly by some AI. Protect your neck!
*Not at all, that's additional content. Totally different but even that is so far off, all focus is on the main game.
Where have i heard this already??Oh that's right the past 2 cod games>_<.
either way the game still is gonna be dated suckish and broken like every cod game
"We don't have lead platforms, we develop each version alongside each other. Xbox 360 is running at same as PS3."
They also said one console version won't receive unique optimizations or whatever they call it, we'll see about that at E3.>_>
EDIT: @Ape, I don't hate games, just not my cup of tea, is it a crime to not like COD?
"It's the one platform that receives unique optimizations."
So they are not taking advantage of the consoles' strengths if the same thing can't be done on the other platform. Funny, some people actually think this is a good thing. People seem to think a sign of a good developer is being able to make the game identical on both platforms. But the platforms aren't identical. I'd rather have each version tailored to take full advantage of the console it is on. Making one version better doesn't make the other one worse, but of course, that's the way everyone seems to look at it.
Total time played
Call of Duty 4: Modern Warfare: 21d 18h
Call of Duty 5: World at War: 11d
Modern Warfare 2: 6d
Black OP's: 2d 11h
I've been playing less and less of call of duty as the series progresses. And i doubt MW3 is going to change that. But i'm going to keep my fingers crossed.