
GamerLive.TV draws some attention to five games everyone should play, and won't cost a dime. There are a couple cliches on the list, but also some you might not have heard of.

Cave Story+ is free at Epic Games Store. The free game offer runs until September 7 at 11 AM Eastern. Once you claim it, it's yours to keep.

Alex S. from Link Cable Gaming writes: "Last week we took a look at ten games that, while great in their own right kind of represented what most people think of when they think of DSiWare; small games that offer fun, but limited experiences. And while that's definitely a defining feature of DSiWare games the service was also home to some surprisingly deep experiences that you can take on the go. And that's really what defines the best games for the service, games that went above and beyond what people expected from it."

Starting today, Cave Story+ is free at Epic Games Store. The free game offer runs until December 10 at 11 AM Eastern. Once you claim it, it’s yours to keep.
don't do it unless you want epic spamming adds at you while you try to enjoy your game.
I thought it said I Wanna Be Gay and not I Wanna Be the Guy lol.
Octodad had me thinking about some estrange father who go around having a bunch of kids not an octopus lol
Cave Story for sure. It'll probably forever sit in my top 5 games (paid or otherwise).
While I Wanna Be The Guy is an interesting experience for certain, it honestly isn't difficult but a matter of silly design. It's a sequence of trial and error matched with memorization and sequence repetition. Good difficulty is fair; the game allows you to develop the necessary skills to survive. It essentially means you're capable of living through some of the challenges without having to try and try again because the game teaches you how to succeed. Sometimes (see: Demon's Souls) the punishment for failure is brutal, but learning the basic mechanics and protocols means that you only have to learn the same lessons once or twice.
Trial and error is all about learning how to avoid each individual death trap by experiencing it, perhaps more than once. There's not much elegant or subtle about it. That's not to say that IWBTG is at all bad, but the general design and gameplay is pretty much a large series of grinding trial and error.