
Following a recent panel on gaming hardware, Gamasutra spoke exclusively with James A. Kahle, IBM Fellow and the lead architect for the PlayStation 3's Cell chip.
Gamasutra: I'm sure you're aware, that there's some criticism from game developers in terms of ease of use. Do you think that that's just a learning curve thing, or do you think that there are hurdles that the Cell presents, compared to what they have been familiar with?
James A. Kahle: Anything besides a single-threaded processor is going to be more difficult. Whether it's a large symmetric multi-processor, or heterogeneous type of structure the Cell is, it presents more challenges. And, to get some of the efficiencies that we have in Cell, we are expecting the software programmer to be a little more structured in how they design work.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.
Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."
I understand that Sony dose not plan Cell only for PS3. It mean to me that PS3 is not their #1 priority for Cell.
About game it mean they have to work better, that is a good news. Game will improve.
When the devs put in the work, the cell puts out the results.
nuff said
Even the processor is pretty. It HAS to be good!
On a serious note. I think 2008 will be an interesting year for us all.
We are approaching the maximum speed of flat microprocessors due to the speed of electrical signals (the speed of light). There are two approaches to solving this problem, 3 dimensional cpu's, or parallel processing systems, and I'd say the latter is more feasible atm. People can complain all they want, but I give props to Sony for forcing devs to start using the Cell. It may be harder and people will complain about it, but it will become the norm in time. Think about when computer science was in it's early days and people had to write code in assembler. I'm sure they were griping about how hard it was. Then with assembler they created higher level languages and techniques for doing things. This change came from the fact that they had to do it this way, there was no other choice. Well, we are running out of choices now to increase processing power and in time, better tools will be developed for parallel programming and things will become easier.
you said:
"I give props to Sony for forcing devs to start using the Cell"
Hmm.. i dunno if sony is doing anyone any favours. Intel and IBM and AMD et al have had general purpose multicore processors for quite some time now. It really is nothing new.
The cell is not particularly suited to general purpose programming. It is very fast at linear stuff only. Like movies at high definition.
Hence for everything else devs have to work harder to get the same result.
What's good about that?