
From CNET:
"With Microsoft's announcement of the Xbox 360 Arcade, the anticipated device looks to be changing how Xbox targets consumers. And while I applaud Microsoft for making the jump to children's games and attempting to attract the all-too-evasive "non-traditional gamer," isn't it playing a game that Nintendo already knows the secret to? And if so, is Microsoft barking up the wrong tree?
It may surprise you, but the answer is simply no. Microsoft is on to something with this new focus..." More within...

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
Microsoft will always be a follower and never a leader.
"Microsoft is on to something with this new focus and whether or not you are a Nintendo zealot to the end, you need to realize that Microsoft may start attracting the younger crowd more effectively than you think."
Getting the kids is easy. You have to get the parents, too.
That's not easy with the reputation MS has.
"Microsoft wants to attract consumers by offering well known franchises and providing the new gaming crowd with a host of fun and entertaining games. On the other hand, Nintendo's main selling point this time around is its hardware."
Confused much? Mario, Mario Kart, Smash Bros., Metroid...that's well known. Halo is a fledgling game, and MS has all fledgling IPs, not well know franchises.
MS has the more powerful hardware to try to pull in the casual with multiple features, not just games.
Another blog by another person who knows not of which he speaks?
then you'll only end up getting buried. It's way to hard to be successful and single minded. If this is how MS feels they can be competitive with the Wii, then go for it. It doesn't hurt me any and can only help if developers see a larger install base.
I'm all for Microsoft trying to adapt to a successful idea. However, credit must be given where due.
Let little johnny play Halo3 with some of the locals. See how quickly his ears are covered.