
EDGE writes: Three senior figures at Bizarre Creations help us pick through the issues surrounding the studio’s demise.
After more than 15 years making games, Liverpool-based studio Bizarre Creations closed its doors in February after its owner of over three years, Activision, failed to find a buyer. We catch up with the studio’s former creative director Martyn Chudley along with his wife, former commercial director Sarah Chudley, and former design manager Gareth Wilson – lead designer of Blur and now chief game designer at Sumo Digital – to talk about the studio’s evolution and look at the reasons behind its passing.

From Eurogamer: "Staff from two big-name former UK studio are teaming up for a new set of projects.
Wushu Studios, which is largely made up of ex-Evolution staff members (think MotorStorm and Driveclub) is joining forces with Lucid Games, which is largely filled by former Bizarre Creations talent (think Project Gotham Racing)."
I just want Sony to hire Evolution staff back and make Driveclub 2. I believe after all the delays and problems Driveclub had in the beginning damaged the relations between Sony and Evolution, but in the end, Evolution did all they promised and much more, and Sony was to proud to "forgive" them and keep them as "internal studio".

Brian Woodhouse, the former studio director of Project Gotham Racing developer Bizarre Creations, has now taken up the position of head of business development at the British-based Lucid Games.

GamesIndustry: "Studio growth is risky - Bizarre Creations, Avalanche, Realtime Worlds and more help uncover the success and pitfalls of rapid expansion."