
GamePro: "It's become commonplace for games to kick off with the threat of a looming nuclear disaster, or perhaps the prophesized return of some apocalyptic force of evil. Catherine, the upcoming horror-action-puzzler from Atlus' Persona Team, begins with unkempt protagonist Vincent Brooks staring down something just as frightening: commitment.
Katherine-with-a-K McBride, Vincent's sweetheart of five years, is actively pressuring the thirty-something salaryman to pop "the question." But Vincent, content with his lackadaisical lifestyle, isn't quite ready to make the leap into married life -- at least, not yet. It's at the Stray Sheep, Vincent's watering hole of choice, that a stunning young sexpot (the eponymous and enigmatic Catherine-with-a-C) seduces our troubled hero while in a drunken fog, and the events that follow may prove to Vincent that settling down is the least of his worries."
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.

Deadly Premonition is a pretty weird game, but all of these absolute oddities are even weirder.

Paul writes: "Games can be many different things to different people. The subject of this Looking Back article is something a little different however, as it deals with infidelity and the fallout that comes the way of the straying main character. Intrigued? Well, come with me to the weird world of 2011’s Catherine!"