
Bitmob: In the words of Ratatouille’s restaurant critic Anton Ego, “We thrive on negative criticism, which is fun to write and to read.” But there come moments when we have to remind ourselves that such entertaining commentaries tend to be nothing more than cheap thrills. And so I ask: Why not provide suggestions for fixing bad game design rather than simply wag a finger at it?

AAA games get all the attention. But some games get lost in the shuffle. Especially shooters! Make time for these five.
I didnt care for brink. I thought it was going to be like overwatch back in the day.

It’s time to Switch to Brink before taking 12 Orbits around Letters from Whitechapel? That sort of works.

Six years later, and the game is available to anyone who wants it on PC.
Nice to see someone thinking about this kind of thing instead of just writing the game off immediately and moving onto the next cool thing.
Hm...I actually wrote the game off months before it came out. Nobody could give me a solid reason to get excited about it. They still can't.
QA test it more?
Maybe actually make a story campaign that takes advantage of its setting, deeper customization, and more Mirror's Edge style gameplay.
i dunno...by making it, you know, playable online?