
Jonathan Blow, the creator of Braid, gets it. This simple statement is much like the title Braid: it is short, simple, and represents something huge: an idea. But what exactly does Blow get? What makes Braid not only an excellent game, but something more? Why should Braid be considered the most important game released in contemporary times?

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
Its a great AAA game, nothing more. Its not in the league of AAAA games like Half Life 2, Metroid Prime, MGS1, Uncharted 2, SotC, REZ, Doom, Zelda OoT etc.
It's good, but not the best ever...C'mon
I think Metal Gear Solid is the most important game ever made. Don't ask me why....I just think so.
this is quite a through analysis... well done
portal franchise puzzles are the type you can get confused on how to do them but at the same time progress.
Braid you cant do this so i think braid is ok but too hard.