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Hellgate: London Development Diary by Erik Koehlert, Technical Artist

Pro-G have posted the second part of their Developer Diaries for Hellgate: London, and this time it is Erik Koehlert, Technical Artist who tell us about his experiences during the development. The article is primarily about art, but also touches other subjects, such as randomization, which is a big part of the game.

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The Making of Hellgate: London - Read-Only Memory

Before Flagship Studios, there was Blizzard North. Originally known as Condor, the Redwood-based studio was acquired in 1997 by Blizzard Entertainment. At the time, Blizzard North was hard at work on the development of the game that would be the cornerstone of everything that came after: Diablo.

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readonlymemory.com
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17 Years Later, Hellgate: London Makes Surprise Return With New Game From Original Developer

IGN : Remember Hellgate: London? The dark fantasy action role-playing game came out in 2007 for PC, a year before developer Flagship Studios went bankrupt. Since then, various free-to-play and online revivals have come and gone. Now, 17 years after the release of Hellgate: London, it’s back.

Relientk77788d ago

I remember some friends and I all bought Hellgate: London day one because it was made by some original Diablo devs. We had fun playing it, good memories.

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Hellgate: London Is Back On Steam... As A Single-Player Asian MMO?

PC Invasion: Hellgate: London is back on Steam, but it's not what you expect it to be. It's a single-player game in the vein of Asian MMOs.

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pcinvasion.com