
For all its novelty and innovation, the Wii has been unable to scratch one nagging itch: the shooter. Yes, the exceptions spring to mind (the Metroid series, for example), but these great games are still very rarely seen on the console. The Wii-motes’s radical new gameplay style makes shooters risky territory for the console to step foot on. People want to be able to hit their targets, but they don’t want to feel as though some invisible force is guiding them in the process. What’s more, the console has an unshakable “youthful” image that sits awkwardly among shooters. Parents don’t buy a Wii for their children with the thought of putting firearms into their hands.

Leviathyn.com | Some of them were resolved, while others still have us begging for a conclusion. Here are six cliffhangers that all but blew our minds.

"Conduit 2 released as an exclusive Wii FPS just over 2 years ago now, on April 19, 2011. The game received an ESRB rating of "TEEN" with "Animated Blood, Language, Mild Suggestive Themes, Violence" listed as content for parents and gamers to be aware of. It was the sequel to the other exclusive Wii FPS The Conduit, which released in 2009.
While there really hasn't been a hint of the Wii U getting Conduit 3 yet, did U.S. Wii owners enjoy Conduit 2? How many hours have U.S. Wii owners reported playing Conduit 2, since it released just over 2 years ago, and how do its averaged hours "Per person" compare to some other Wii FPS games? Brew yourself some coffee, and let's take a look!", writes CoffeeWithGames.

GameZone: "While the Wii was at the receiving end of both praise and criticism, the console still featured quite the library of impressive titles. Seriously. Let’s take a look back at the Wii one last time and celebrate 50 gems that were truly worth playing."
Still havent played the first one yet...:(