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90°

We need a sequel to F-Zero GX

SEGAbits: " Anyway, without further ado…this is one I’ve been wanting to write since last week, when IGN’s Martin Robinson did an article celebrating the Amusement Vision-developed F-Zero GX. After reading his piece, what I had always thought in the back of my head was brought completely to the surface: I don’t think a new F-Zero game could be as good as GX was without SEGA’s Amusement Vision back at the helm."

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segabits.com
Shok5508d ago

HD F-Zero on the Nintendo "Stream", please.

It'd be amazing.

eagle215508d ago

I agree. And it's funny how fast the "Stream" rumored name has settled in for me...

LoaMcLoa5508d ago

Nintendo Stream, huh.. Name actually clings pretty good.

Oh, on-topic: Make it happen!

5508d ago
InfiniteJustice5508d ago

GX was one of the most enjoyable games I played last gen. It would be a great idea for the next Nintendo console for sure

ChickeyCantor5508d ago

Do it do it do it do it!!!fpfk;;ds

Si-Fly5508d ago

They may as well save F-Zero for Wii HD, and please, no motion control bollocks.

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30°

Tickets go on sale for consumer event IGN Live 2026, returning to LA on 6 June

Two-day event includes exclusive reveals, trailers and playable games on show floor.

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gamesindustry.biz
50°

U.S. patent examiner rejects Nintendo’s summoning characters patent as obvious: non-final ruling

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).

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gamesfray.com
Relientk7752d ago (Edited 52d ago )

Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.

PRIMORDUS50d ago (Edited 50d ago )

Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.

30°

Sega responds to concerns after recording $200 million impairment write-down for Rovio

CEO Haruki Satomi said Sega will "take these lessons into account for future initiatives"

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gamesindustry.biz