
A look at some of the worst examples of over-promising and under-delivering in the video game industry.

The Outerhaven writes: Being fans of Fable, we decided to do an in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

As we approach the new Xbox Direct, we reveal never-before-seen Fable concept art featuring werewolves, the return of Bloodstone, and more.
If they keep that ugly ass protagonist they can count me out... Don't have to be Stellar Blade level because it would even fit the mood of the game, and frankly it is a bit exaggerated, but could be at least presentable.
I hope the do away with the main characters model. It is ugly and looks neither male nor female which is disgusting. It may prevent me from purchasing it is really a product of woke bs.
I won't get hyped because I got hyped for Perfect Dark and I saw what happened there. Perfect Dark would have been freakin sweet.

The Outerhaven writes: An in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.
fable was an epic game under delivering on the greatest rpg made and excellent game nevertheless
Biggest culprit - FABLE.
From all the hype we were led to believe we were getting an RPG to best Balders & Gate & Elder scrolls by a counrty mile. What we got was essentially a cartoony & goofy casual game that would have been perfectly at home on the Wii.
I fondly remember the hype for Fable, of course it was all fluff that really had no influence on the actual game, but it was disappointing it didn't make it.
I still loved the first Fable though, the others that have come since, not so much.