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Prey 2: Same Name, Different Game (G4)

"Luckily, Prey 2 bears practically zero resemblance to the previous game, so if you're a newcomer like me, you can rest easy knowing you'll be able to hit the ground running without feeling totally lost. In fact, aside from the story, which Humanhead was super cagey about during Bethesda’s BFG 2011 press event last week..."

PS360WII5500d ago

They did set up a sequel at the end of Prey but I guess they didn't know how to continue the story so they just made this instead :(

Still looks like a fun game. Open world and bounty missions on an alien planet ^^ but don't give me a piece of pie and say it's cake -.- I want Prey 2 not a game with nothing to do with the original other than a slight tie in at the beginning of the game.

HolyOrangeCows5500d ago (Edited 5500d ago )

Cover mechanics, open world, Mirror's Edge inspired platforming?
"Different game" indeed.

"Speaking of weapons, one of the nice touches, and one that goes a long way towards emphasizing player choice, your gun isn’t out by default. It’s a small thing, but it’s one of those gamisms that we don’t really think about, but if you saw somebody running around, shoving guns in people’s faces when having conversations with them, you’d most likely call the police. And since interacting with NPCs plays a major part in getting jobs, it just makes sense to have it automatically holstered. Unless, of course, you want to be the guy who gets info through intimidation, in which case point your gun at non-threatening NPCs will result in them cowering in fear"
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"introducing more RPG-inspired elements such as weapon and gadget upgrades, so think of it more as an action-RPG-FPS if that helps"

I honestly didn't go into this article thinking that it would make me excited for a Prey sequel (Not that the first was "BAD"...), but this sounds pretty awesome.

Too bad we have to wait for 2012.

120°

20 Awesome Canceled Games You'll Never Get To Play

You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.

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culturedvultures.com
-Foxtrot796d ago

"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"

The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.

I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.

As for Eight Days...Sony really needs to pick this up

If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.

isarai796d ago (Edited 796d ago )

I thought that was awesome too, and honestly i wish people werent so damn critical about cultural variety in games. I feel like people try to ruin devs lives if even one detail is off about their culture in a game and so everyone is too scared to try anymore

isarai796d ago (Edited 796d ago )

One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere

shinoff2183796d ago (Edited 796d ago )

Practically done? Jeez that fking blows because that looked much more interesting then what bethsada made. Don't get me wrong I enjoyed the one bethsada made.

Lmno looked interesting.
I'd knock titanfall and fez off the list. Add something else. Scarface 2 man only if would've been awesome. Prey 2 should be higher to. Either way not a bad list. Out of 20 there's only 2 I'd hate on.

isarai796d ago

That gen got a lot of games canned right before the finish line. Cipher Complex, Battlefront 3, legacy of kain dead sun just to name a few

XiNatsuDragnel796d ago

Games that need to come out: Battlefront 3, 8 days, and timesplitter 4.

Skuletor795d ago

One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.

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60°

The Greatest Games That Never Got Made

We go on a trip through memory lane.

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ab-gaming.com
mastershredder1720d ago (Edited 1720d ago )

Prey 2 and SW 1313 sadden me the most. The internal politics behind those decisions is sickening. Serious feels for the crews that worked on these.

170°

Gameplay From 3 Cancelled Arkane Studios Games Shown In New Noclip Documentary

Danny O'Dwyer, formerly of GameSpot, released a documentary on developer Arkane Studios today, through their Patreon-supported company, Noclip. Along with their employees and supported by 4,197 patrons, O'Dwyer managed to talk to the studio behind the Dishonored series about their projects, including three cancelled games.

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noobfeed.com
AK912177d ago

I hope whatever Deathloop is ends up being amazing but then again considering who the publisher is I don't really have a lot of faith in the title.